Buggy, Muddy and full of moths. Deathmatch Classic: Source is coming to public alpha/beta/delta/omega/zeta. BEFORE NEW YEARS!
The beta will include:
-all of the dmc weapons(or almost all of them)
-default HL2 playermodels!(because we don’t have any of them)
-Altered player physics(holy crap we actually got a programmer)
-One or more maps!(Probably two.)
-Launch Servers!(meaning we’ll have servers for you all to join as soon as it’s out)
-Stuff!
-Bugs!(Like firing a shotgun. Because of the no reload thing whenever you fire the ammo jumps to 254 and then back to the right amount. mehwell we’ll sort it out later)
-Platforming!(dmcs_jigsaw is a great place to get used to the speed and jump height. spend a few minutes in a local game practicing here.)
-Weeklyish updates!
-New Years!
-More stuff I forgot!
-Bugs
-Bugs
-Bugs
-Bugs
-More bugs
-Bugs
-Big Bugs
-Lighting bugs
-ONE easter egg. That is just the one. Try to find it.(protip, it’s on dmcs_thebadplace(orwhateverirenameitto))
-lack of weapon models!(some silly modeller deleted them without asking and we hadn’t backed them up.)
-Lack of us sleeping.
Enjoy your stuff people. According to my countdown(but I am futureman) 2 days 2 hours 8 minutes and 30 seconds.