Some problems with lights (open/closed) on doors

Hi,

Some problems with lights that show if the door is closed or open…

First one:

Where those scientist comes banging on the window and those security agent is grabbed, in those room. (those with a Health and power recharge station in front of it)

The room with those big closing doors, where u need to break the glass.

So when u finally hit this room, there is a scientist in it, when u look to the door u just came through, it stays on green, but cannot be opened, so this color has to be changed to red.


Second one:

In blast pit, u need to turn the knows so the red becomes green and the doors open, but on some of them, u can turn them, even if they stay red and the door stays locked (gameplay wise).

I think it’s better u cannot turn them at all or something

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