Some graphic issues I've found in the gameplay, perhaps it's not my own problem

1.The purple/black in the arrow of crossbow in multiplayer,It’s like losing material. But in the singleplayer it is normal.


2.The light of the beam appears in the wrong time before the final grand portal turns on, this happened when i died here and load the former game.

3.Some textures is too dark in the chapter Blast Pit, just like this blow. The other two floors have this issues, too.

4.Purple/black on the ceiling of the final grand portal in Lambda Core. This issue was long before the Steam version came out, I remembered it already existed in the MOD version.


I have validated my game files and I thought it wasn’t my own problem.
I’m sorry for my bad English and bad description, self-confirmation in the game is the best way for you developers!
Thanks a lot!

The crossbow in multiplayer uses a different bolt model/ammunition, I think that’s what you pointed there and assumed it’s an issue, but isn’t.

That Blast Pit vents issue was reported a couple of times since CU2.

As about the Lambda Core issues, I can confirm that too.

There were even more issues in LC since the game’s release, as several other people have reported (see this for an example: Some lighting issues/missing textures in the Lambda teleporter ).

Some seem to have been fixed, at least that’s what I think. Worth mentioning though.

Crossbow uses 2 different textures for SP and MP.
There are various bugs that pop up with each recompile…fix one and another pops up somewhere else. We are trying to catch them all.

Thanks a lot for replying to this :slight_smile: . Speaking strictly about Lambda Core and judging after his images, there are still some other glitches remaining in the chapter. Also you might want to take a look at this:

Lambda Core Reactor Room Bugs

Here is another old issue (by that I mean since the game release) that wasn’t fixed to this day:

Found an MP5 animation glitch.

And some other notable ones:
Issues I’ve found so far (Not all are really glitches though).
Crossfire update bugs 3.0

Thanks very much for replying to this thread and your hard work.
The crossbow is using different textures for SP/MP, now I have get to know this.

But there is still a question:
I’ve found that when you shoot with right mouse button in the sniper-sight of crossbow, then take a look to the arrows left in the surrounding, the arrows are still the same as SP’s, will this be changed?

Most probably. Guess they forgot to add these models for MP. There was (or still is?) something similar with the .357, the ejected shells are/were golden while the ones in the gun are/were silver.

They are the same model just different skins.

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