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No, sorry.

This dude did the stuff on the left. I did the shit on the right.

I don’t really care if people are furries any more. They draw some pretty hot monsters when they want to.

Nazi HEV suit?

With a mirrored swastika.

Gorgan Freemint

You’re my hero.

Is that Paul from Germany?

that tongue has champion rendering

I can’t seem to find proper vines/plants/trees in L4D2 prop models/textures :’( I need them in mah garden!

make ones?

First I’ll have to learn how to model for HL2 then… Oh how easy it used to be… But now with the collision shit, separate textures and what not, I’m totally confused.

Fuck you evolution.

uh
modeling for source is just like modeling anything lo-poly
just covert that shit
I don’t think you need collisions for plants and vines
there should be like 70 tree models in l4d anyway

Vines bend and snap to your might and power, or are typically hugging surfaces close enough that they become that surface. Don’t bother with collisions.

I learned it in one day, and the first time I used Source was about ~2 weeks ago.

or add champion collisions where they bend in real-time when colliding with shit!

You probably knew how to model, though.

…and you have experience with other engines.

jigglebones and animated collisions woo woo

You can still model for HL2/Source the exact same you model for HL1, even if your preferred modelling suite is Milkshape 3D…

I could never get Milkshape to run on any computer I’ve ever owned, and no operating system. Win98? No. Win2k Server? No. I think I may have even tried and failed on XP. It just always instantly gets an error and quits.

lol at your avatar.

I use softimage for animating at the moment.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.