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This is a great song and I am good at audiosurf
https://www.youtube.com/watch?v=06-REo3XoYs

  1. I did very slightly more than you :stuck_out_tongue:
  2. I’d say you made that, as long as you kredit that Ramirezoid made the pic itself?
    .

Someday I hope to have a Corgi, and when I do, he shall be named after Patonki. He will wear a little costume that looks like a loaf of bread.

My L4D2 Survival map, Excommunication.

That’s the one where you create a map with a container on a roof, and then complain about how it’s unrealistic?
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And then fixed it. Wasn’t complaining, more like admitting I made a silly mistake.

fix’d

you take that back mother fucker

My ears. They are bring raped.

sick

I’m very pleased with the tunnel I’ve built and couldn’t resist showing it off somewhere!

[Edit2: Needed more torus!]

It’s actually part of a much larger level, and it’s all still very much WIP, but the map is for a specific purpose so I’m limited in what screens I can post for the moment.

Edit:

Fairpoint - I’ve updated it with a quick (and very WIP) lighting pass.

Its a nice tunnel, but the full bright is making it ugly.

Thats a song? Sound like a malfunctioning robot.

That picture remind me of those “foogin’ prongs!”

Yeah that is sort of a part of why I listen to glitch noise breakcore what the fuck ever

Now I just need to UV map this sexy son of a gun, create a texture and animate it. Shouldn’t be too hard. (Planning on contributing it to TF2)

This guy likes slipping and breaking his back.

The end.
.

clap, clap, clap

Thank you, thank you, I’m working on my next masterpiece of literature as we speak :stuck_out_tongue:

Reminds me of the mocked-up Taiwanese news report demonstrations in the television show The Bubble.
Oh how that image made me laugh.

My own version of PONG called PENG

and my quicklaunch-bar called FavDock (It’s not meant to compete against RocketDock or so)

Nothing special… just for practice (Both for Windows)

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.