Just found out that everything I had set up Quake related is still in-tact from about 3 windows installs ago, including the level editor I use with the proper compiler paths and everything.
Decided to load up my “latest” level I’m working on and take screenshots (latest, as in, the last one I worked on before I put it down a while ago to do other things and kinda forgot about it).
I remember working on this elevator
Quake doesn’t support doors attached to func_trains or anything complex like that, so I had to create two individual func_trains and set up the paths and timing perfectly to make elevator doors that close and follow the elevator as if they are a part of it. I was so proud of it when I finally finished it :lol: