SDK Hammer 4 view is gone

I tried to create another skybox over the one i made that was to small for the map. hammer crashed and now I only have front view the 4 views are gone, how do i get it back? I tried reinstalling too same thing.
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ctrl+a

I tried that and it didnt work, i uninstalled it and reinstalled too.

Play around a bit with Windows tab in the menu.

Also you can move the entity tab so it’s underneath the visgroups section, freeing up some space.

i see its out of wack but i got 2 views i dragged corner and saw them idk how that happened and i cant find other 2 windows. Do you havve a program to connect to my comp?

Try Shift + Z (toggles between full screen on the current view, and the default 4 views.)

i just tried same thing, does anyone have teamviewer? i’m losing it <X

Maybe you should try Resetting Hammer preferences. It involves editing the Windows Registry, so be careful.

that worked! Thank you so much !!!

ok now i go to run map and i get this error, any idea how to fix this?

i restarted steam and i can get in, but everything is dark in map and say CT and T teams are full wtf???

here is my map .vtf if you can check it out.
ty
23333 motherday748pm.zip (22.5 KB)

Move the spawn point entities slightly up into the air, about 4-8 units of height. That should allow you to spawn.
Your map is dark because you’ve made a gigantic skybox box on top of it.
You have to make the sky out of walls and a ceiling, the skybox works just like any other regular block.
Skybox Tutorial

And make sure you have texture lock checked, the icon for it looks like ‘tl[/size]’ , without having it checked you get streched textures.

  • The .vmf is your mapfile, not the .vtf thats a texture file :stuck_out_tongue:
    ++ Give your map a proper name, even if it’s a working name, 3_mint_rd_2016Cinco_dimyo2223333 isn’t a good map name.

Thanks Lordz, the spawning worked nw off to make the sky light up, i shall return, thank you everyone for your help, im not a no0b, i just forgot its been 6 years since i made my last map.

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