Hello guys,
I’m currently working on my stalkyard remake called dm_pro_stalkyard and I want to make it look good.
The problem that I have is the crates. In BM stalkyard the crates are larger than the original HL crates. I want my map to have the same dimensions like the HL map had.
That’s the whole point of my remakes. Make the maps more faithful to the originals. I also want to make my maps look good. So I wanted to use Black Mesa crate models in my map.
The problem is that these crates are too big. Is there any possible way to resize the crate models and ungroup them (because most stalkyard crate models are multiple crates in 1 model)?
I want to rebuild this map the best way I can… So I need to know this Also I’m not a modeller and I don’t know how to translate 3DS Max dimensions into Hammer dimensions…
And I don’t know if resizing a model might not break a model’s UV Map. Also… I don’t want to use the HL1 textures :’(
If you have some answers… I be glad