Random rants about map making

So, I’ve been experimenting a bit with monster_generics, to make scientists that use melee weapons.

It worked perfectly fine until somehow they all became non-solid. After testing removing a lot of stuff I find out that the only reason they’re not solid,
is because they become non-solid if you place them onto the floor instead of a few inches up in the air.

GG, Hammer you so silly.

Ouch. But at least you can blame it on Hammer.
I recently added two func_tracktrains to my map only to find out the second one was glitchy as fuck. Tried absolutely everything… Then found out I parented the second tracktrain’s model to the first tracktrain, not the second.
I’ve never felt this much like an idiot in my entire life, believe me.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.