Okay first of all: I love Black Mesa. Just want to make that clear and emphasize that THAT is the reason these small things are even a problem for me.
There are a lot of small things in the game that ruin it a little for me. Maybe some of these are even intended. I just have to bring these up. Again, no offense.
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Gib sounds. When an NPC explodes into gibs and those gibs fly around, they make extremely stupid noises when they hit other objects. The sound doesn’t fit, and it sounds goofy. It’s way too loud most of the time as well.
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Some gib parts look ridiculous, like the eyes and brains and the torso, that are in perfect shape for some reason. Are the devs doing this intentionally? Do they want to make the violence goofy? It almost seems like it. I’m not a fan of that though. Half-Life was supposed to be a horror game. You might say that it
also looks goofy in Half-Life 1, but that is just because the game is centuries old, it wasn’t supposed to look goofy. It doesn’t fit the tone of the rest of the game, the tone of the story and the atmosphere the game is trying to convey. -
Crowbar animation and sound. I think this is something that was mentioned a lot by other people already.
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Sound when you hit a headcrab with the crowbar. When a headcrab jumps at you and you hit it with the crowbar, there should be a loud devastating smashing sound. In Black Mesa it’s just a very quiet tap. In Half-Life 2 it sounds like you actually are doing so much damage that it would kill the headcrab.
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Some of the animations where scientist get pulled into vents or similar and get killed look like they are out of slapstick comedy. This one is probably not so simple to fix though, cause it probably would require completely new animations, so I could live with this one. The other things should be easy to fix though.
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Finally, a small game design decision: In Black Mesa you are very slow, but can sprint. Problem is you can only sprint forwards. In Half-Life 2 you can sprint to any direction. I think this is the main reason Black Mesa feels so off in its combat. Simply changing this to the way it is in Half-Life 2 wouldn’t solve it probably, cause the enemies are balanced with this is mind (especially Vortigaunts). I still hope that there will be a mod or something that will allow sprinting to any direction.
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Don’t like the new Shotgun design What’s wrong with the classic Spas-12?
Again, these are just minor nitpicks in an otherwise fantastic game. Can’t wait for Xen, which looks mind blowing in the screenshots.