Pre-disaster

Hi there!
I’m fairly new to designing levels in SDK, at the moment i’m just creating rooms and adding things, such as doors, one step at a time.
I seem to recall that working in Worldcraft with maps for Half-Life 1 presented one with the possibility of having the NPCs react pre-disaster. This was done by ticking a box called “Pre-disaster”
Is this possible to achive in SDK? I’ve search high and low across google, and returned with nothing…
Would some kind soul help me out here?

Thanks!

Depending on which game you’re mapping for, you can probably set stuff like this with an env_global. IIRC, in HL2 it has “Gordon Pre-criminal” which was used to make NPCs treat him like just another citizen in C17 - this was used to the same effect as the Pre-disaster flag in was in HL.
If you’re mapping for BM, I think there might actually be a predisaster setting in the env_global.

Mapping for BM, forgot to mention that… and it worked… like a charm. Thank you!! :slight_smile:

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