My tweaks so far. Makes the annoying stuff less annoying.
//crouch-jump script makes life easier, thanks to mgr.inz.player
bind “space” “+crouchjump”
alias +crouchjump “+jump; wait 5; duckON”
alias -crouchjump “wait 5; duckOFF; -jump”
alias duckON “+duck”
alias duckOFF “-duck”
//fix jump from crouch state
bind “ctrl” “+normalduck”
bind “c” “+normalduck”
alias +normalduck “+duck; alias duckON; alias duckOFF”
alias -normalduck “-duck; alias duckON +duck; alias duckOFF -duck”
sv_cheats “1” //in case you want to cheat
cl_ragdoll_collide “1” //bodies should PILE
bms_normal_jump_vertical_speed “200” //stops you from jumping like a pussy
bms_normal_jump_crouch_vertical_speed “200” //stops you from jumping like a pussy
sk_plr_dmg_crowbar “30” //because you are worth it
sk_plr_dmg_9mm “10” //to compensate player range and accuracy, you now do more damage
sk_plr_dmg_grenade_rpg “300” //no more 10 rockets per helicopter
sk_plr_dmg_357 “75” //brings Magnum on par with crossbow
sk_plr_grenade_rpg_airspeed “2500” //slows down RPG rocket
sk_npc_dmg_9mm “2” //to compensate marines range and accuracy, they now do less damage
sk_max_9mm “300” //more ammo to carry
sk_max_357 “36” //more ammo to carry
sk_max_grenade_mp5 “5”