Some ultra high resolution alien selfies. (click for full size)
I have to say, Alien: Isolation is really well optimized. The game still runs a smooth 60 FPS in 3200x1800
Some ultra high resolution alien selfies. (click for full size)
I have to say, Alien: Isolation is really well optimized. The game still runs a smooth 60 FPS in 3200x1800
I’m sick of all of your high definition screenshots. So here’s some screenshots I took with my phone of my original Xbox, captured from a 90’s era CRT television. Show that Alien game how REAL scanlines are done.
So I made a Forza Motorsport paint job to celebrate the upcoming release of Shin Megami Tensei: Persona 5.
Aliens versus Predator Classic 2000
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Skirmish mode
1920x1080, 4x4 supersampling. 120 FPS (v-sync). 
Star Wars: Rogue Squadron 3D
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nGlide, 1440x1080, 16xS antialiasing.
Using nGlide causes it to crash just after the medal screen when you complete a mission - thankfully it still saves progress (so far at least).
World of Tanks
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(Fury promo garage)
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Stalingrad panorama
EDIT: Minus ate my screenshots
Aliens vs. Predator (2000) was a damn fine game. That marine campaign was tense.
Now the music is stuck in my head again 
→
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World of Tanks
More Stalingrad
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…it’s a bit grey, think I’ll find something else to screenshot.
EDIT1:
Rogue Trooper
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1920x1080
8x SGSSAA using 0x000032C1 (might not be ideal, but it seems to work)
HBAO+ using 0x0000001F (some other bits like 2C work as well, but they’re very subtle)
Tried 3840x2160 but it minimises itself when I try to set the resolution. 2560x1440 and 3200x1800 work fine.
EDIT2: more
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EDIT3: more (from cutscenes)
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EDIT4:
Middle-earth: Shadow of Mordor
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EDIT5: Reached the second area - more screenshots
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EDIT6: Minus ate my screenshots
Few GZ PC screenshots.



While I’m glad that the shadow quality was improved, they do look way too sharp. Though Lost Alpha’s shadows look pretty much the same, which is interesting.




Could also use some better aa but that’s pretty much a luxury these days since msaa almost never works and ssaa is too intensive most of the time.
Lords of the Fallen
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EDIT1:
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Vertical panorama (x4)
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“Proving Ground” panorama (x10)
EDIT2:
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Wanted to make a panorama here, but… seams 
(also, lack of good places to clip the camera through Harkyn)
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“Eternal Flame / The Panorama” panorama
(x6)
EDIT3:
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“Planetarium” window vertical panorama (x3)
EDIT4:
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EDIT5: Minus ate my screenshots
Couple 4k CoP screenshots with the SGM 2.2 Lost Soul mod. Shame I can’t play the game at this resolution unless I want to play at ~30 fps.


^^The details.
Some screenshots from my last Skyrim character playthrough.




From my current playthrough. Five dragons attack inside Whiterun’s walls(Dragon Combat Overhaul had a hickup or something) Since I’m playing with Requiem and was level 15 here I couldn’t really do anything else than hoping to hit them with poisoned bolts, Aela did most of the damage. 2 Dragons flew off when the Aela had shot down the first three. Somehow the casualties was just a few guards and the town cow.
…Are you serious

Some cinematic screens i took in Homeworld Remastered when I paused the game
Star Wars: Knights of the Old Republic
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EDIT: …seems the forum cuts off images instead of scaling after the recent update. Open the images in new tabs to view them full-size (especially the first, 2nd-last and last images - they’re much wider than the others).
EDIT3: Scaling seems to be fixed, yay 
EDIT2:
Star Wars: Knights of the Old Republic II - The Sith Lords
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EDIT3: Minus ate my screenshots
this games very great…im ever try,and i love it,…






Using 75 vertical fov for first person with a fov mod.
I’m really enjoying Halo Online
Have modders made it essentially Halo 3 PC yet? Because that’s what I hear they were trying to do. Remove the microtransactions and modify it a bit.
Right now it’s basically Halo 3 PC with sprint. The leaked alpha they used as a base didn’t have the microtransactions and they basically modified the game to use Halo 3 xbox 360’s console UI so we could play LAN through the system link menu
Comes with a launcher, next version has things like saving/loading forge variants, full armor customization, centered crosshair and raw input, and a built in server browser
World of Tanks
Overlord map
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EDIT: Minus ate my screenshots
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.