Although the game is just “ok”, the bossfights are very pretty.
Although the game is just “ok”, the bossfights are very pretty.
It’s not fantastically well made, but it’s still really fun and very replayable.
so much contrast I can’t see jack shit. What’s going on/
I was going to say the same.
Tee hee hee 
pr0tal
Oh I made it a bit too dark at the beginning. It annoys me too.
I’ve played the game. Even I know it doesn’t look that bad. You should use another screenshot function. (Like the one from Steam)
Nice, two blurry thumbnails of a guy with a backpack.
I litterally mentally said that as i was looking at them. And when i reached the bottom, i saw your comment and was like :hmph:, then i closed the thread right after informing you that you posted what i had originally planned on posting.
u :ninja:
The many faces of Joker;
: |
: (
O_O
Ihavenofuckingidea
Love ya’ bro :3
Whaat? My MNC screenshot got deleted because it had very little ass? I am disappoint, interwebs.
Stalker : cop with complete mod, with full graphics.
EDIT : WAIT THE FUCK? WHY IS MY SCREENSHOT IN THE WRONG THREAD? FFU
I have reason to believe…
That he just herped a big derp.
And that odd-looking inbred-commander in the background is just lol.
I don’t understand why everyone thinks those graphics mods are so awesome. They really ruin the textures. They don’t even seem to have given a single damn about contours, just throw a tinfoil parallax or bump map over everything and it’ll be good apparently.
Actually, I am pretty sure complete mod only changes the textures to more high-resolution ones. It’s the only mod I got. Usually I get Complete mods just to fix glitches and improve gameplay.
They can’t magically transform low-res textures into high-res textures :hmph:
I meant they try to keep the original pattern and texture and feeling, but make a hi-res texture.
Maybe because the original textures are even worse?
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.