Post Your Screen Shot thread

You know…

[COLOR=‘Black’]…your screenshots are still boring as fuck

Now you’re just trollin’.

Of course, this IS the Black Mesa forums, so what else could I have expected?

Wow, you are really, really dim.

https://www.adrenalinegamer.org/indexscr.php?IDSCR=2010.12.11_Friendly_Biggy.vs.randomnoob_1v1_Map.Crossfire

good old HLDM :slight_smile: ))

good old spreadsheet

Fact: grunts in Crysis are all photo-shy

:smiley:

I bet the devs did that because they put so much time into those uniforms, they didn’t have any time left to do the faces.


Courtesy of Steam screenshot feature.

I wondered why the quality was shit

GET OUT OF HERE, WITCHER
GET OUT OF HERE, WITCHER
GET OUT OF HERE, WITCHER
GET OUT OF HERE, WITCHER

Fantastic game, The witcher

Question for anyone who wants to answer my question:

How do i post 1920x1200 screenshot. i know how to make attachments, and everthing else. but i can’t figure out how to submit the shit right nor keeping the quality at 1920x1200res.

and if you aren’t interested in answering my question but instead would rather call me a dumbfuck, asswhore, etc.,
you have my permission, noble black mesa forum member.

The best way that I know how is to find a web-host and upload it there, then link to it. If there’s an easier way to do it via the forum software, I don’t know.

Upload picture to photobucket or imageshack, then put the picture link between

Example: without the quote.

Thanks Collision, for making a show-off thread!

Well, here’s a pic of my hl2 ep2 map:

While you’re at it, take a quick look at my moddb profile!

Thank you, you two for the help. However, i’m aware of both advice. :frowning:

Is there any possible way I am able to upload large pictures via BMSforums website… or is using a web-host or imageshack the only option?

Well, testing about your picture with


(Successful)
Like this? If you want even larger, upload them to picture hosting site.

Eric Fong, you are amazing. respectively bows displaying gratitude

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.