In Office Complex in BMS, on the first level you pull the lever and lights turn off. Everything works fine. Lights on, lights off - all fine.
When I do this, even when all lights are on, all of my prop_static entities are pitch black. When I added cubemaps, I could only see cubemap reflections on pitch black models.[/size]
I tried compiling the Office Complex map myself - no issue. So, it’s not compile settings, it’s something in the map.
Anyone got any idea as to what could be causing this? Thanks a lot!