Any new models you add will need to also have the modeldetailfx proxy on the material also and the strings pertaining to it… This is for the blood splats on your weapon
I think this can be added in VTF edit or another material program
Any new models you add will need to also have the modeldetailfx proxy on the material also and the strings pertaining to it… This is for the blood splats on your weapon
I think this can be added in VTF edit or another material program
i dont know anything about textures and shit.im more of a 3d artist and progammer.
so imma skip that part
Eh, or how bout you send your v_shotgun files (models and materials) to me?
Bump.
https://gamebanana.com/hl2/skins/117247
Here the pack for HL2, someone needs to change the arms only.
Yep, that too.
Looks awesome!
nope-
Well, if u look to ur own arm and holding something like a gun, u see a part of ur arm
change it to like, 45 or something
Thats true, but I see often the stock not on.
In the weapons script… make a line and put this and save it before sound effects
fov “54”
Cause in most games if u have a good look to it, they all hold their guns (small, big) to their chest (if u imagine they would have a body)…
I know that already, but I don’t like the old MP5.You can also do this in-game btw.
Can someone recreate the old crossbow model from BM?
Here’s the picture:
Forget about the crossbow, I want this sexy idle animation for the glock
I love the new one, just want the old shotgun again
I also kinda want that HUD.
Bump.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.