npc_create list?

Hello!
Im realy want to try to spawn the snpcs from the black mesa,but i just can’t find the npc_create list of them… it would be realy good if you could give me or write the list!
oh and yeah… i got a question,does those snpcs will be available in gmod?
can you ask garry to add them or help him add them? (and of course to mount the props).
thanks in advance!

Look at the fgd file for the entity names. The BM team will not provide any support in porting their assets, as they don’t condone using anything they made in other mods. You can still copy over the assets for yourself, but you can’t make a mod that uses any of it.

[COLOR=‘Red’]Moderator - This is not true. BM is released under this Creative Commons license.

i can’t find it :frowning: (yes i looked in the sourcemods/BMS)

Hello does anyone know how to spawn npc like marines, guards, scientists, etc.
I always enjoyed creating a whole bunch of marines and guard and let them fight it off.
Thankyou.

Type in the console: npc_create name_of_npc
The names are in Raminator’s post.

Is there a difference between npc_vortigaunt and npc_alien_slave

They both spawn vorts that attack you.

npc_vortigaunt is from original HL2, maybe it has some slight assets that are different.

hi! is there a way to spawn a security officer with helmet? I dont know may be a special command like npc_create npc_human_security_helmet or something? oh and is there command or code to make them more vulnerable? they are quite invincible, they practically do all the work for me lol… Thank you and sorry to bother : )

There is a way to create security with helmets. You just need to add at the end of this code the name of a specific model. Here are some I found in the Black Mesa. I will put here the whole codes so it will be more clear
npc_create npc_human_security Grd00_Door
npc_create npc_human_security Grd01_Office
npc_create npc_human_security Grd01_Storage
npc_create npc_human_security Grd04_Coolant
npc_create npc_human_security Grd07_Laser
npc_create npc_human_security Grd08_TCHallway
Between some of them there are no differences
I hope that I helped

Try to spawn an Abram in Anomalous Material.

Yupyup. And for the interested, this is because of the Face Creation System. When you spawn an NPC, the FCS looks at the name of the NPC (such as “Grd00_Door”) and assigns props and facial modifiers automatically based on a predefined profile.

It’s how the BM team was able to easily create a whole ton of different people with relatively few resources.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.