New Screenshots in Mark Foreman's portfolio ( WARNING: SPOILERS )

And I’m afraid you need to get your eyes checked.

looks incredible, cant wait for this mod

You cannot fathom how much I am amazed by this! Each new media reveals a whole new level of detail and attention. It’s very difficult to wait patiently, but it’s a great feeling to know that such an awesome game will exist…

I have two dissapointments in Black Mesa:
1.It’s a mod,so it won’t be able to win game of the year award(it absolutely beats everything,even crysis 2 and portal 2!!!).
2.Black Mesa Developer Team possibly won’t accept job at Valve(I hope I’m wrong at this!!)

So much awesome :open_mouth:

You didn’t play it. Don’t overhype it that much.

The most have already jobs, some are not interested to get a job in this industry.

This is looking good.

meh.

Just kidding. Holy shit!

I’ve got only one thing to say : keep them coming.

2015…looks at new thread Oh look a new trailer!

:expressionless:

gonna roll a giant blunt of everything I got left so that I can see this in “full 2D jpeg technology” :freeman:

Damn… if the whole mod looks this good, I can’t wait to play it… actually nevermind I can’t wait to play it regardless

Good god, these ponies are everywhere!

I want to kill every scientist now lol.

You’ll get used to it, lol

Remind me the time when almost everyone are using round yellow Gordon Freeman as avatar.

I’d make a pony avatar, but I’m still closeted. :frowning:

I don’t get it… What’s being spoiled?

Awesome Screen shots

One of the screenshots spoils how they changed one of the puzzles in Half-Life. Not that big of deal to me, but to some it is a spoiler none the less.

I’m actually glad some of the puzzles are changed, Will make the game seem a lot more fresh and new, rather than Half life with a fancy new texture pack.

well, you get what I mean

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.