This happens with me ALL the time, I don’t really change anything with the original map’s lights except minor positions, why does it end up being like this? It should be as the original.
Original map :
My edit :
What’s wrong?
This is how the lights are in Hammer:
Help will be appreciated





M. It looks like the brush making up the main part of the map is set to cast shadows and as a result the entire map is in a shadow of the light coming from the skybox.