Just finished [COLOR=‘orange’]Black Mesa…and wow. Team, you did a fantastic job. I really did expect great things after seeing the media over the years, but the final product blew my expectations away even further! :retard:
[minor spoilers ahead][/SIZE]
I’ll start by saying I’m a HL series veteran, having beat all games and expansions multiple times over the years.
The atmosphere throughout the game is perfect. I actually felt genuinely creeped out all the way through [COLOR=‘Orange’]Unforseen Consequences. The first time I saw and heard the zombie screaming on fire made my skin crawl. Good stuff! Despite knowing almost exactly what was coming, it felt like I was experiencing the resonance cascade for the very first time again.
The attention to detail in all the maps was very nice; I didn’t expect that many unique props, let alone some of the well-thought out expansions to certain areas. When the laser tore through the wall in [COLOR=‘orange’]Questionable Ethics I stood there for ages in awe of the gorgeous melted concrete design you guys created.
The voice acting was also spot on, despite being intentionally cheesy! It was hilarious hearing the soldiers, all sounding like Snake / David Hayter. Kudos to the actors. :jizz:
I could go on; it was pretty much everything I’d hoped for, and I commend you all for sticking with it for all these years and creating such a professional masterpiece.
My minor quibbles:
1 - The crowbar viewmodel and attack animations seem too weak and flimsy compared to the HL1 / HL2 ones.
2 - The HECU Soldiers do a bit too much damage in my opinion; I had to quick-save like a mofo when confronting them on Hard.
3 - It’s a shame you couldn’t find a more suitable voice actor for Eli. Debeerguy was a little jarring compared to the brilliant Kleiner voice!
tl;dr
Amazing work.