My first source model

I was bored (again) and decided to make a model (again). The only difference is that I modeled it for source!


It’s 224 polys, modeled in Blender 3D, and is complied and uvmapped my me.

Nice! You should submit it to the community project for gibs! :slight_smile:

Do you really think I should? I mean, really, It kind of sucks compared to the other models.

Not compared to my gib :smiley:

:frowning:

Not bad, it’s a bone is it?

Yeah you should make some gibs, a lung with ribs stuck to it or something.

I think it could use a bit of refinement, but it’s very good. :slight_smile:

this

Looks really nice for a first model.

Thanks, but it’s not my first model, it’s my 6th model, but my first in the source engine.

It’s very clearly a leg bone, it should totally be in the community projects thread. Perhaps with a few ‘broken’ variants. :slight_smile:

Way better than my first model, which was a turkey looking headcrab on a box…

If it’s your sixth model then it’s one of your first models :stuck_out_tongue:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.