Most anticipated game?

Dragon Age… I’ve followed its development closely for 5 years, all they needed to say was “spiritual successor to Baldur’s Gate”.

Then again, the last game I followed closely and was completely hyped for pre-release was Oblivion. That didn’t turn out well :confused:

Oh, I lied about not anticipating anything. I want to check out assassins creed 2.

AC2 for certain, along with Bioshock 2, Katamari Forever, Rage, and Borderlands. Also, gets up and begins slowly walking away Left 4 Dead 2 breaks into full sprint, hops into a car, puts on a load of spray tan, paints hair black and drives to Mexico to begin a new life as Pablo Rodriguez

I’ll be keeping an eye out for this.

In my books, Baldur’s Gate is the number 1 RPG game ever made.

Also, from the wiki

Yeah I’m not much interested in that… Bioware were the developers for BG 1+2 so they know what they’re doing when it comes to Dragon Age (except for some of the crap their marketing department have been doing with their latest trailers :fffuuu: ). When Interplay had the license they made the Baldur’s Gate: Dark Alliance console games and they don’t deserve the name.

Besides, the actual storyline is over for BG so any more games using the IP would just be a cash in, there’s no need for them to be in that setting again.

Edit: Oh and most the media you’ll see for it is from camera angles made to look more “actioney”, here’s some BG successor goodness

The Bhaalspawn Saga in D&D is quite massive.

If anything they could do a prelude to how the demigods came about in Faerûn.

Also keep in mind, it’s not actually BG’s successor, it’s just made by the same people.

No it is BG’s spiritual successor, what it isn’t is a sequel.

Edit: What the devs mean by spiritual successor is tactical party based combat, medieval fantasy setting, strong story and characters, having isometric styled gameplay as an option. In that they feel they’ve captured the feeling of playing BG, even if it isn’t reusing the same story elements.

Combat actually looks more in depth than BG as well, fighter type characters have abilities now so can be used as more then meat shields while autoattacking.

What it doesn’t have is a broad range of classes and alignments like it should.

The actual number of base classes is irrelevant if you can customise them so much that any two people of the same “class” have vastly different abilities and tools at their disposal.

The alignment system is unnecessary and simplifies moral choice.

I didn’t say it was going to be the exact same game, they are making improvements where necessary. Hell it’s not even using D&D because they realised that’s a backwards assed system for CRPGs.

What?

The AD&D2 rules are perfect for RPG’s.

It’s what made the gameplay of Baldur’s Gate awesome.

Talking more about the underlying system of it, relying on dice rolls, psuedo turns and such. It’s meant for PnP which causes problems in game design you actually have to work around for a CRPG. It worked well in BG yep, but the new system removes constraints and so is theoretically better and at least easier to work with.

I want Mass Effect 2.

Now.

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