[Minor Issue] Huge FPS drop during "We've got hostiles" and the Osprey standoff

In the chapter “we’ve got hostiles” after you dodge the artillery and run inside a small bunker you find yourself at a stand off with some marines being dropped from an osprey. Been awhile since I played HL and I forgot that you are supposed to run down the shaft and enter a vent to continue the game. I just kept fighting off the marines as they seemed to be infinitely dropped. I run the game on mid/high settings at about 60 fps but around the 4th marine drop, the fps drops to a constant 4. When I figured out where to go I reloaded to a previous spot and just ran right through that area with no FPS drop at all. So, it’s not a big issue, but maybe the reason why there was such a huge lag spike could be the same reason other areas get lag spikes. I dunno, thought this might help.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.