Military Vox Effect/Processing

To all the sound designers on the team, I was wondering what processing and effects were put on the military vox in WGH and onwards.
it’s probably my favourite part of the game (weirdly enough), and i wanted to create a similar effect myself.
so, what effects were put on the voice? thanks :thumbsup:

Not a dev, but I’m guessing High Pass filter is one of them. Makes things sound radio-ish.

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