Okay, I’m a dolt. I’ve been playing Half Life for years and didn’t realize that. I must have done the tentacle room in Blast Pit a 100 times without knowing that it couldn’t see me. My methodology was to run like hell tossing grenades across the room and getting through the room as quickly as possible and into the surrounding corridors, quicksaving often. I got quite adept at it.
Then, after reading your post, I played through that part again and this is the first time I heard the guard whisper, “Be quiet! This thing hears us.” I was too focused on the BANGBANGBANGBANG!
:fffuuu:
As for the room with the crates hanging (what Ross Scott’s Gordon Freeman calls the “Box Smashing Room”), I actually have an idea what the room was meant for:
At the top of the ladder is a catwalk where crates come up. Originally, there was a floor but it was destroyed in the RC. Anyway, the crates open from the side and you could load or unload materials. At the bottom of the room, the crates are passed through an opening which leads to a shaft that leads up to the surface. It’s a delivery staging area. And, since Black Mesa also has military style equipment (see the rocket during the tram ride), this is the room that they store the high explosives, just in case they go off – the walls are metal, y’see, thick metal able to withstand a nuclear blast.
Well, that’s my theory anyway.