Hey,
all my source games working fine but in BMS im getting micro lags sometimes. if i enter a new area or shoot a new weapon mostly.
Console:
Loading game from SAVE\autosave.sav…
Loading game from //MOD/SAVE/bm_c1a3a.HL1…
Error! Variable “$surfaceprop” is multiply defined in material “models/props_c17/oil_drum_chunks001a”!
npc_maker v_01_m_p has no specified NPC-to-spawn classname.
npc_maker v_02_m_p has no specified NPC-to-spawn classname.
Error! Flag “$halflambert” is multiply defined in material “models/props_construction/light_floodlight01_on”!
Attempting to precache model, but model name is NULL
Redownloading all lightmaps
Physics queue not empty, error!
Physics queue not empty, error!
how can i fix this ?
im playing @ 1920x1080@ everything maxed out (vsync off)
i got an i7 3770k, 8gig ram, Samsung 830 SSD and a HD6870.
So it cant be my rig imho. and all other games working normally.
i can also not set Mutlicore Rendering for some reason, there is no “ON >> OFF” setting for me…
Greetz, Crabman