Malicious SERVER_CAN_EXECUTE Bug

None of the current servers are exploiting this at the moment, however, multiplayer servers using third party plugins such as SourceMod or maps using point_clientcommand have the potential to execute any command from the server onto the client. (I think)

This is supposedly caused by the concommand flag SERVER_CAN_EXECUTE not appearing to function correctly. Meaning, servers can fire malicious client commands onto the player, which the whitelist concommand flag SERVER_CAN_EXECUTE, allowed only certain commands to be executed in the rest of the Source multiplayer games. I’ve tested this with SourceMod as well as the point_clientcommand entity.

I hope this gets resolved soon, I really don’t want to see “slow-hacking” become a problem again. Thank you.

Scary stuff indeed hopefully the devs can fix this soon.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.