Loading not working correctly.

Hello, Im new and I really want to play black mesa source, but I keep getting stuck at this one part where it will not simply load… I recorded a video, any help is appreciated.
https://youtu.be/VfZ9fRKNMEI

It also says this in console:

Dropped Frosty from server (Server shutting down)
Loading game from SAVE\autosave.sav…
Loading game from //MOD/SAVE/bm_c1a1d.HL1…
npc_maker hound_portal has no specified NPC-to-spawn classname.
Attempting to precache model, but model name is NULL
Attempted to create unknown entity type Default!
NULL Ent in UTIL_PrecacheOther
Redownloading all lightmaps

well firstly you shouldnt be jumping down there, you nor i could survive a job that big an neither will Gordon :slight_smile:

And secondly there is another way across…

I even nocliped to the other side, its a blank wall, and a door that opens to the skybox which means the player was not supposed to be there. And Ive survived when I jump into the water, it just keeps kicking me for some reason.

Ahh its really annoying I’ve tried even reinstalling it

You must walk on pipes to your right.

Hello, how can I jump on the pipe in the second part ?

crouch jump to the pipes to the right

Reinstalling isn’t going to change anything. You are simply jumping to your death. (The original Half-Life had a seemingly endless pit in that area.)

OP you should install the crouch-jump removal mod, it’s easier for those who haven’t played the original HL

and you are supposed to go on the other side, using the pipes, there is nothing there if you noclip because you skipped a loading screen

covers smile with hand

I think this handsome gentlemen said it perfectly in the comments:

How could you people dislike this video XD it’s priceless!!!
Hey! I think you almost made it the third time XDDDD!!!

Sorry, nothing personal but it’s so cute how many times you tried. :____DD

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.