[COLOR=‘Lime’]FIXED!
This Video shows it all. I already uninstalled before, by the way.
Windows 8
Processor: Intel Core - 3.4 GHz
RAM: 6 GB
System Type: 64 Bits - x64
Game’s Directory: C:\Program Files (x86)\Steam\SteamApps\sourcemods\bms
[COLOR=‘Lime’]FIXED!
This Video shows it all. I already uninstalled before, by the way.
Windows 8
Processor: Intel Core - 3.4 GHz
RAM: 6 GB
System Type: 64 Bits - x64
Game’s Directory: C:\Program Files (x86)\Steam\SteamApps\sourcemods\bms
if you have an Nvidia, try turning off ambient occlusion or SSAO in the Nvidia control panel
otherwise, you need to enable developer console and try some commands like mat_specular, mat_picmip 0, 1 or -1, mat_dxlevel 90, 95 or 98 too see which one makes it work
I don’t know where’s the SSAO in the NVIDIA Control Panel and when I mess with the “mat_dxlvel”, it crashes, as for the rest, I’ve tried it, but didn’t work. The Ambient Occlusion was already off when I opened the menu.
try to verify game cache for Source SDK 2007 and Source SDK 2007 Base under Tools menu in Steam
[COLOR=‘Lime’][align=center]IT WORKED![/align][/SIZE] [align=center]Thank you for your help, I really appreciate it![/align]
Good job.
I haven’t got Source SDK 2007, only Source SDK. Is that the same thing ?
Yes and no: you have to download the “Source SDK Base 2007” and run it once, for it to appear in your SDK Engine Version list.
Answer’s closer to No: The SDK is the dev kit tools, the SDK Base is the actual engine and stock Source content and junk.
Yes and no: you have to download the “Source SDK Base 2007” and run it once, for it to appear in your SDK Engine Version list.
Where can I have the SDK Engine version list ?
It should be visible when you launch the SDK.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.