OK - I’ve had enough…!
I’ve literally attempted one jump over a waste height laser at the beginning 50 times. No matter what key I bind it to, whether I use my left or right hand on the keys, I fail and trigger the explosion.
The entire game has been the most awkward at movement I can recall. As I don’t fall flat on my face in all of the other games I presume there’s something wrong here. Now I know I’ll get helpful advice of how lame it is and how I should just learn to jump, so let’s skip that.
It’s broken and I can’t be bothered to play it any further. It’s far from rewarding or enjoyable - I realised I was playing it so I’d feel better when I stopped. There’s a difference between ‘difficulty’ and ‘kludgy’. This game is kludgy and awkward which can be mistaken for ‘difficult’. It’s tough to make one that is all of tactile and responsive and difficult.
But with such an awkward jumping mechanic it’s all the more annoying that there are so MANY minigames based on that.
I don’t really expect any solutions… I just needed to type it out…
i7 2600K
8 Gb RAM
Sapphire ATI HD6970 2GB
Windows 7