Incredibly detailed HL2 map

Well, I think the main appeal of the Disney map, is just how much detail and props was the author able to cram in a map without killing the engine with the dreaded entity limit.

I’ve passed the entity limit by 200%.

ED_Alloc: No Free Edicts :fffuuu:

Thats what I thought would happen. But it didn’t. It was weird.

I think that map is too detailed.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.