So, in the tripmine part of Surface Tension (map file is bm_c2a5e) the player gets the Hivehand, and there’s a funny animation playing with a guard’s reaction to it.
Guard’s reaction is triggered choreography, however, I don’t know how to trigger the player/Hivehand animation. If I just put it in a level, there’s no special pick-up animation.
On the bm_c2a5e level, this is what I found, but doesn’t solve my issue at all (or I’m too blind to see the solution):
I’ve noticed that there’s a target entity called c2a5e_hivehand_pickup, but I don’t know what it is; seems to be invalid.