:C
I wanted to make a survival mode with a singleplayer map designed for that, but also make that mode available for the main game. It should be like Ranger Mode in the Metro games. You have way less ammo for everything, and you find less ammo in the levels, enemies do way more damage BUT you also do more damage. I think that would make a cool spin to the game for people like me who completed the campaign mulitple times (and HL1 100 times)
And the ammo thing is the most important for this to work. I could still make it work when I make my own map designed for that, but one .357 ammo box will still give 6 bullets which is way too much for this to work. I want to hide ammo everywhere in the level, the player should have to scavenger the **** out of everything and if he misses a shot it will have consequences for him.
Anyway, thanks for the answer. Maybe you could make it possible to change that with the next big update or so? Please
Edit: wait a minute, I just realized you just talked about “pick-up ammo for a weapon” but I also wanted to know if we can at least change the values for ammo pickups like the ammo boxes and magazines lying around in the game. I guess that is also not possible to change, but just wanted to be sure . The ammo you get when picking up a weapon is not that important, I could live without that.
Edit2: it’s “affect” I think