Hello all,
Since this is a rather unusual topic, I wasn’t sure it’s best location in the forum, so just plopped it here until a mod finds its proper place.
So to start, I’m a sculptor and prop-maker, and of course, big fan of the Half-Life franchise. I’ve been casually following Black Mesa: Sources development, and was elated when it was released. Played the ever loving crap out of it, and enjoyed every second. Great job. In Half-Life, my favorite weapon to use, and worst to have to deal with, was always the Hivehand, and in BM:S, even more so. Your version of it is amazingly well done, and whoever modeled it did an amazing job. Hell, the equip animation is well…creepy as hell.
With Volpin Props doing the Gravity and Portal Guns, and since I currently lack the equipment to do a ‘traditional’ weapon prop build, I wanted to do something from the franchise that I could use my skills at, and the Hive Hand popped into my mind.
I’ve taken a few screenshots, and unfortunately my code-fu is weak and do not know how to get better reference shots of the model in-game, or in an editor (if that even works), so I wanted to ask the developers if they would supply reference shots, or if the community could help as well.
I already have sketches for the armature, and will definitely be posting updates here (in the proper forum of course).
Thanks for your time everyone!
And remember, its for science!
You can see some of my work at:
https://www.allanh143.wordpress.com
https://www.facebook.com/frogmanstudio143