Im not sure if this is in the right part of the forum, but I was just looking through the wiki and i was amazed with the detail on the high poly models. So i was wondering if it was possible to be able to switch between the normal in-game models (for peple with normal computers), and the high poly models (for people with big, expensive, gaming computer)?
There is no high or low poly models, the graphics of BM will adjust your computer performances.
The hi-poly models are far too detailed for normal in-game use, even with very powerful computers. If a scene requires several instances of those hi-poly models on the same scene, even your beefy computer would easily start to have difficulty maintaining a stable framerate processing so many polygons at the same time.
Besides, those models are used as a base to make normal maps for the in-game models, they don’t even get textured or animated.
Aside from renders in the media section, that is.
ah, thanks for the quick replies.