Nope no leak, all these shots should be ok. I don’t know who uploaded them but they’ve either been carefully collected from various developer’s portfolios and blogs, or we have sent them to magazines at some point, which since they already published them, the magazine staff could conceivably have sent the source images out to a forum or something.
lol, whoever it is, god bless.
Allright then. =)
hmmmmmm, is it you?
EDIT: AAHHHHHHH!
Wow!
Where is that from?
EDIT: https://wiki.blackmesasource.com/index.php/File:Bm_c1a1a0000.jpg
HOLLY FU—!
I hope this stream of media doesn’t stop until the Mod’s release
^I know right.
I think i’m having a pandagasm!
I don’t want them to show everything of course, but I guess we all agree: new media, even if it’s about a place we’ve already seen from other point of view, doesn’t stop it from being new media, and is therefore always loved by us.
So yeah. All Hail the neverending stream of media until we get our hands in the actual experience.
https://wiki.blackmesasource.com/images/7/72/Bm_c1a1c0287.jpg
Ok this and the screenshots in the article both lack the HEV gauge at the bottom left next to the health gauge. Where did it go?? O_o
Thanks for the development images, Citric!
This ^ bscly.
This.
We have a “PR Media Pack” that I’ve been giving out to a bunch of magazines for over a year. I was expecting it to get posted up online at some point.
I love the devs now.
BTW, there weren’t any enemies there before, right? I love what they’ve done with the level, because it was empty — and before, there were a lot of scientists around.
Ow… I just hope this stream of media doesn’t end soon.
EDIT: Not that I’m seeing the pic again… what is supposed to be on fire?
Well whoever depressed panda is, thanx a lot! Look at this awesomenessI love the feel to it. And just wondering, Carlos, how long did it take for the PR Package since you sent it to come out to the light?
Edit: Ninja’ed with the image
Edit 2: Look at this rocky Xen floor!
I had an orgasm while watching the new media.
It looks to be parallax mapped. Or is it simply a render of the high-poly version?