Let X=.999999…
10X=9.9999999…right?
10X-X=9.9999999…-.99999…=9
10X-X also = 9X
So, 9X=9
X=1
:fffuuu:
Discuss.
Let X=.999999…
10X=9.9999999…right?
10X-X=9.9999999…-.99999…=9
10X-X also = 9X
So, 9X=9
X=1
:fffuuu:
Discuss.
Wut.
Dear god…
Try explaining your point before heading into a random sum of obvious math related lines. The title has almost nothing to do with the stupid thread and please tell us what in holy hell we’re supposed to discuss…
1/0
Yes, its fun screwing up the entire universe.
I have a better way of screwing up the universe.
0010101000111101010101001011101010010101010101010101010101010110107
ffs
Didn’t you leave?
How exactly did you break the universe if you removed the unlimited .999…'s in the second line?
He didn’t.
But if you want to break the universe faster, try dividing any number by 0.
OH SHIT! HE’S BACK FROM COLLEGE! THE UNIVERSE IS FUCKED!!!
Wait. You broke the universe by rounding up numbers? Are you drunk?
what’s going on here?
OH SHIT!!!
IT A SEVEN!!!
You didn’t break the universe by doing that.
If you want to break the universe, carve a sphere into a torus in RL.
If you have no idea what I mean, go read some mapping tutorials or forever be in the dark.
let x = 1/3 = .3333…
3x = 3/3 = 1
3x = .9999…
.9999… = 1
much simpler way to “break the universe”
I understand exactly what he means, and what he has written is entirely correct, but it didn’t break the universe, because 0.999… is 1.
Here’s how it works:
0.9, the difference with 1 is 0.1, that’s a small number.
0.99, the difference with 1 is 0.01, that’s a smaller number.
0.999, the difference with 1 is 0.001, that’s an even smaller number.
<…>
0.999…, the difference with 1 is infinitely small as the there is an infinite number of 9’s after the decimal point.
Now what’s another word for ‘infinitely small’? ‘Nothing’, that’s the word.
So the difference between ‘1’ and ‘0.999…’ is nothing, because there is no difference, they are the same.
No, this is breaking the universe:
And this:
how is the last one braking the universe?
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.