Yeah. There might be a few of them with a scale of 8. I don’t exactly remember.
Modified the lobby a little. Nothing too noticeable in game. Mostly redoing a little of the brushwork, (so far ending up with 111 fewer solids) and I’ll probably continue with this for a bit. Still some clunky bits I wanna fix up later. Just mentioning it so if Jeff decides to start working on it again he has the changes I’ve made.
File: mapsrc\current\hc_lobby01ac.vmf
Requires some new materials:
lab\hc_labfloor00d.vtf
lab\hc_labfloor00d.vmt
lab\hc_labfloor00_normal.vtf
Textures are just so the floor and the metal beams can be a single brush.
I’m jealous. My detailing skills are mediocre compared to what you guys come up with.
I’m jealous of your entity work, so our team balances itself out.
We should really push this thing outbefore Raminator comes back.
Oh dear. I forgot about that. Better stop wasting time trying to get env_projectedtextures to work and do some actually useful stuff.
Damn the ceiling details, full speed ahead!
After we’re all finished with the project and it’s released, I’ll personally fire all of you myself. :retard:
Will you rehire us if god help us we need to make a patch?
What do you guys think of dev commentary? I personally couldn’t do any, but some of those that don’t watch the thread like hawks may like to hear about some of the design decisions.
If we can figure it out, of course I’d be up for it.
I have dropboxed slightly adjusted files for Crypt’s texture labfloor00d (I got some weird effect because it could not find the correct normalmap)
Eh, sure. I doubt any players will enjoy the sound of my voice, but they might find my words interesting.
Such an iritating voice?
I’d need a mic. But I’ll figure out a way. Anyone else not have a mic?
I might have one laying around somewhere, but I speak ridiculously. Weird inflections, often slurred, it’s a mess.
Whoops, that was my bad. Accidentally upped the .vmt that had an incorrect directory specified. Thanks for fixing that.
Hey guys, we’ve got another project! Everyone, quick: Learn Russian.
Actually, I’ve never even beaten Induction…
The mod has English subtitles…
It would be a good idea though, but integrating it with the Hazard Course…I’d say no.
But I’d like to see how this looks like in Source:
I’d leave it to another team to attempt.
Yeah, looks like an interesting project, but I don’t think I’d wanna work on it. Now, Life’s End, on the other hand…
Made a small start on that.Posting dem screens tommorow.
Well it doesn’t really have much to do with the Hazard Course…
You might need your own Leak-Free thread.
Meh, wanna get some feedback first before making it an actual project.
Hell I’m not even sure if I’m gonna continue it due all the other shit I have to do next month.