Hazard Course Remake (AVAILABLE NOW!)

I can.I animated character and reload animations for 2 years.Unfortunatly, I also didnt animate since 2011 :stuck_out_tongue: , but I can try and see if I didnt loose my skill.

HuRRRR

To be honest though, once this thing is done I’m not sure what I’ll otherwise be doing with my life.

Life is boring without the Hazard Course.

no no no no :jizz:

https://tripminestudios.com/forum/showthread.php?tid=8

Help finishing dat.

I agree with Box, seems like a good idea. You can go from working on part of a Half-Life remake to working on part of a bigger Half-Life remake!

Shit, box got banned?
Is this a joke?
…what the hell happened?

I guess it was probably the apparent “gore pictures” I never saw
The ban log says “on a trip to the funky town” so whatever

IT’S MY FAULT THEN?

He’ll be back in 19 days, relax.
It’s not your fault, he broke the rules.

That’s more of a suspension than a ban…
but whatever I guess.

It’s a temp-ban, and thoroughly deserved and entirely not your fault. Now, [COLOR=‘Red’]topic.

Just a quick update for everyone who isn’t following our ModDB page, we’re still looking for an animator, and we’re also hoping to get into the next alpha build by mid June.

The job post for animator is here.

The job post for testers is here. We’re only adding a few per build, so don’t worry if you don’t get in this time; we’ll keep you in mind.

I’m sure I don’t have to say on these forums that the positions are unpaid, as we are a mod team, but from past experience, I do want to state that here just to be sure.

Also, mediaz

Thanks, Crypt! Really appreciate it. :stuck_out_tongue:

looks great!

Finally!~ The turrets are still there right?

How would you be punished for murdering the guards otherwise?

What if we destroyed the cameras before killing everyone, will the turrets still appear?

I know the answer! :stuck_out_tongue:

Shush, you. :stuck_out_tongue:

Let’s just say we have things all taken care of on the security end… the BMRF spares no expense putting homicidal maniac killers like Gordon to justice. :wink:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.