Hazard Course Remake (AVAILABLE NOW!)

Cool kids only.

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DAT GHOSTPAGE

Nice job breaking it, hero.

I approve of that.

Bump \o
Anyways the the tramstation is now leak free

Awesome. I’m gonna keep working on the lobby and it’d textures for a bit. Lemme know when you’re finished and maybe when can get to merging and “locking” the maps in soon.

On another note, Lars is working on some I-Beam ceiling supports for the transition rooms (which are also close to completion, by the way) to prettify the ceiling some more, instead of those awkward, huge ones I had. Haven’t heard back from Hillard yet, either.

I’m polishing it now.Its probably done within the end of the day.

Speaking of polishing, floor texture’s just about done.

Looking good.

Anyway just informing the terminal is pretty much done and ready to merge, only thing left is to add some new choreography for the entrance sequence :slight_smile: .
inb4 double post for bumping

Awesome! I like to get my maps as finished as possible before merging, that way I don’t have to worry about the visgroups being all screwy, making later editing more difficult than it needs to be.

I’m also waiting for some writing and choreography to be done for the lobby so I can add it in there.

The Visgroups are not messed up, so it wont be hard to merge :slight_smile:

When you move things to a different .vmf they lose their visgroup data.

In the default, crowbar and MP5 are the only one used, right? But in this one, the glock will be used so, where will it be used?

Idea:
Stripping of weapons
After the flashlight room, I think you have a crowbar that time. Before the shooting range, there’s a door. It must be closed and you have to give your crowbar to a guard that will open the door! Is it OK to be put there in Hazard Course? I took the idea from the Training Course from CS: CZ: DS

The Glock is trained with a bit before the MP5.

I agree with ysrael214 about the taking of weapons. I would kinda be like Op4’s training, where they took all your weapons away when you went into a new area.

Weapon stripping is no fun. Boo. Shame on all of you!

If we have weapon stripping, you can have no guard/scientist shooting at the end. :frowning:

One reason why I hated the Blue Shift Hazard Course.

And not being able to murder anyone is taking away the reason that there’s guard at all! ;D

Tramstation done and dropbox’d, its in my finished folder and the vis things are fixed :slight_smile:

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