Hammer's game_mp_gamerules entity

Can someone explain how to work with game_mp_gamerules ?

Next to the smartedit button in Hammer, there is a help button. Pressing it shows all the inputs for the selected entity.

Anyhow these are the inputs you can play around with:
EnableCanisterDrops Re-enable the canister drops on death. (Canisters drop by default)

DisableCanisterDrops Disable canister drops on death. (Canisters drop by default)

SetPointsPerFrag Set how many points one frag is.

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