Half Life on the D drive is crashing

Interesting. In my Opposing Force folder is hl.exe just like Blue Shift and Half Life. Assumed (incorrectly) that all three used the same engine.

Which…unfortunately doesn’t get me anywhere. Anyone have any crazy or half baked idea that might get to the bottom of this?

well, hl2, hl2dm, ep1, ep2, portal all have hl2.exe, but they run on different engines in the same way as Half-Life and op4 run on different engines. It’s technically the same engine I guess, but Op4’s is upgraded. Unless valve reverted to the original goldsrc for the steam version like they did with blue shift…

They run on the exact same engine. In Op4 and BS they just upped the poly count and texture res.

But not the exact same version, is his point.

No, it’s actually upgraded goldsrc, not just higher res models.

Yeah in blue shift non-steam version there are some minor differences in the engine.

Yeah, the reason steam BS is so buggy is that when the dreamcast version of Half-Life was cancelled, Gearbox didn’t bother porting the maps for Blue Shift over to goldsrc, they just ported the dreamcast version of goldsrc to the pc. When Blue shift was released over steam, rather than modifying the blue shift engine to work with steam or converting the maps to the PC version, they just packaged the maps with the original, Half-Life version of goldsrc. Which obviously didn’t work out so well. Blue Shift: Unlocked just ported the blue shift maps to the correct format.

I don’t think that’s what happened.

The dreamcast runs windows CE, not compatible with win32 code, they probably had access to the GoldSRC source code and all they had to do is compile it again for PC (after making small changes).

Also, CS was released for the Dreamcast and I think it was by Gearbox, so it wasn’t entirely abandoned, also https://www.youtube.com/watch?v=gbLL9JymQiM&feature=related

Sorry, I don’t think I was entirely clear. The dreamcast version used a modified version of goldsrc, which wasn’t entirely compatible with the PC version. It’s similar enough that the maps mostly work, but different enough that there are several game-breaking bugs. At least, that’s what my sources tell me.

by page 3, no one will even remember that this thread was about some guy’s blue shift and half life game not working.

Huh? Someone didn’t have a Blue Shift and Half Life game working?

So, uh, anyone have any other ideas I could try? I’ve been entertaining myself with HL2 stuff and Opposing Force, but not being able to play the original HL is annoying.

No it isn’t.

I’m pretty sure that Op4 runs on an upgraded version of goldsrc…

The issue was the DEP. I enabled it for Half Life specifically and now it works.

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