Half-Life Decay in Source...finally

James, you’re my favorite cockroach.

Also: PC port Decay was fun with friends. They can fix this into a solo campaign easily. Utilizing the Source engine, you won’t have to take control of the other bot!

:slight_smile:

Obviously a fully realized Source version of Decay would be awesome, I just don’t think this mod will accomplish said awesomeness.

its not dead you lose

although here is what I will admit to:
The models arent that good, and are no longer the ones in use.
The houndeye concept is laughable.
And I probebly wasent ready to make a moddb page yet.

And here is the other thing
I will finish this. For every person that says this will die, it gives me another reason to finish it and prove them wrong.

Im still chugging away on this thing.

Well… as I want to see this done I will tell you this.

I think that you won’t be able to complete this mod.

Now go and make, It’s a great idea :wink: and I will promote the hell out of it with friends.

I didn’t say it was dead, I said it’ll be dead soon enough :expressionless:

Yeah I really can’t see this going anywhere, why not wait for BM to come out then just use their assets to make the new maps? Unless we can be bothered waiting another 5 years for mod for a half decent expansion in the first place.

bscly

That’s working on the assumption that Black Mesa will be released within the next 5 years :smiley:

:hmph:

does that constitute a zing or a burn?

I’d call it a zirn, all in good taste that is.

al fin otro argentino por aca!

Wow, pensaba que era el único. Pero mejor hablemos en ingles que sino nos banean seguro.
:fffuuu:

Lablo bipo gargamel spezi boobies jàfo plüpe :stuck_out_tongue:

Cosa sta succedendo?!

It’s a FUCKING ENGLISH FORUM! > :frowning:

Um…uh…

Edit: nevermind, that was supposed to mean something :frowning:

tell me more.

boopedy bapeda boopedy!!

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.