Half-Life 2 Based In Russia?

More like, he found a poster of Lenin among the texture files.

// this is just a random Lenin pic, not the one he found, obviously…

I think he’s just saying it took place in either the former USSR or a Warsaw Pact country, which is at least true.

Didn’t know there was a language called “American”. And could the reason be simply because most players would be speaking “American”, and would otherwise hate to read subtitles?

Yes there is a language called American. English is divided into sections, American-English being one, along with British-English and others. Also, don’t necro post.

You are wrong, sir. Fictional guns? What the fuck. The shotgun is a spas12 modified. there is an HKMp7 and an RPG. Combine/resistance made grenades. The Ar2 is combine technology. The pistol looks like an HK. The vehicles are definitely Russian. It’s Russia. These discussions should have a simple common sense answer just by looking at the environment. The game is obviously set near a sea. The Baltic, and it seems that it would be Saint Petersburg judging by Half-Life 2 maps. Or a city 200 miles northeast of Saint Petersburg

If you looked at all the words written on the papers/graffiti/company signs, you would know that everything is written in Bulgarian. City 17 was designed off a town called Sofia, which as it turns out, is also in Bulgaria. One of the few influences of Russia is the name Nevsky Prospekt, a street in St. Petersburg, influencing the name “Nova Prospekt.”

I don’t understand why everyone keeps saying everything is written in Russian. I’ve only seen maybe 3 russian words in the whole game. If I were using common sense, I’d say Bulgaria, not Russia.

Majority of world population is not aware that there is something called Bulgaria. Those who heard about it either think it’s part of Russia, or they don’t know that Bulgarians also use azbuka (alphabet).

Secondly, Šachta pobědy (Mine of victory, Victory mines) in episode 2 is Russian name.

The USP Match in 9mm, more specifically. Of course, the actual production line was discontinued in 1999. Wonder why the Combine chose to outfit CP units with a target pistol?

Because it’s accurate and looks cool?

Probably because one of the modelers or artists at Valve saw it on 24 & liked it. Who honestly needs a better reason?

The MP7 looks like the prototype, but has an impossibly small built-in grenade launcher with no trigger for it. The shotgun can fire two shots simultaneously despite having a single barrel. The RPG looks like a AT4 in first person, but has a different model in third person view & fires laser-guided RPGs that do not exist. The hand grenade uses a smoke grenade model but is a fragmentation grenade. Everything else is an alien pulse-weapon or mandible & the number of those vastly out weigh the ‘real’ weapons like the pistols & crowbar.

You just think it’s Russia because you can’t tell one Eastern European things apart. The architecture & writing is an amalgam of different Eastern European locations while the aerial view of the city from the citadel (& several of the most recent maps leaked & cut from the game) is a satellite image of New York City at night.

City 17 is as much a fictional city as Aperture Laboratories is a fictional building.

china and tailand

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.