Got a Quick Suggestion? - Small suggestions that don't need their own thread

That’s how he rolls.

Once killed the headcrab’s arterial valves open, flooding the host full of green-yellow blood.

MYSTERY SOLVED.

Even if it jumps off once the body is too damaged?

I know, but people were saying that it wouldn’t be possible in the Source engine for the zombies to bleed red blood out of their bodies and yellow blood from the headcrab. I was saying it is possible. I assume Valve only did that in Half-Life 2 because they couldn’t be bothered.

What about the menu … how it is going to look? … i hope it will look like the original one … and have those nice sounds … :slight_smile:

Let’s just compromise.
Zombies should bleed orange.
Or bleed red every-other-shot.

On second thought, I wouldn’t notice either way.

Problem solved :slight_smile:

I hope it will be like HLS/HL2 with a scene from the game you’ve passed.

Like Anomalous Materials could be the lobby with Scientists and Guards walking by, “We’ve Got Hostiles” could be a large empty room full of Mines and Sentries with Radio Chatter in the background, Surface Tension could be a lot with an Armored Vehicle and several Soldiers, possibly in battle.

Btw that should’ve been in the Questions Thread.

I hope it will be like that either.

Edit: woops
Edit2: OH SON OF A BITCH.

https://www.blackmesasource.com/forums/showpost.php?p=2315&postcount=95
NOPE, EVEN BETTER! :smiley:

I think a recreation of the Half-Life Source 3D backgrounds would be best.

Agreed, I think the menu should have dynamic scenes from the game like in HL: S and the HL2 games.

This suggestion is probably not going to be in, but I really like in L4D how the zombies stumble backwards by repel or shooting them.
Would be interesting, if HL zombies would have this feature too.

I liked the fluidity of the motion overall. Jumping over obstacles, climbing walls and fences, etc.

I hope not, I absolutely hated the WON-era menus back then.

I don’t think it will look like that. We’ve moved on, even the steam version didn’t use that menu.

But…the WON menu is better than the steam menu…

Which reminds me… I should make a WON menu for steam…

Indeed it is, the old menu just seems very…90s.

Nah, I prefer the 3D backgrounds like in HL2.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.