Hey Guys.
Firstly let me get all the smarmy stuff out of the way as I am a new member.
I’m really looking forward to this project’s realisation and release.
It looks fantastic and I have been telling lots of people at my university who are really excited.
I love the music, which I think is so good that it has been added alongside the Orange Box Soundtrack in my music library (I copied it out of my Audiosurf folder).
The trailers are really well edited together and the models, textures and animations just look frankly stunning.
Right, now that I have suitably mollified/appeased/praised you all, the important stuff.
I was looking earlier today at the Health & HEV Stations and was thinking about the animation. I have played HL1 on both PC and my brother’s PS2 and always liked the health station animations https://img505.imageshack.us/i/dyhazard0000wc9.png/
and the multiplayer https://upload.wikimedia.org/wikipedia/en/7/7c/Half-Life-_Decay_fighting_Vortigaunts.jpg mode in the PS2 version.
Although, as you can see from the images, the Health Stations consisted of a large and impractical needle, it did stick in my mind when replaying HL1 again on PC.
Right, now to the suggestions 
HEV Stations:
Gordon reaches out for the plug with his left hand, then ‘plugs’ it into his side. I say his side, as the suit model has never shown anywhere on the front that indicates a plug socket, whilst the stations in HL2 are modeled on some form of wireless energy transfer for the Combine ie: technology far superior to the kind which is seen in HL1
The animation itself could consist of, as I briefly stated before:
Gordon reaches out for the plug with his left hand. The hand disappears off screen and the cord keeps extending then ‘locks’ into Gordon’s side.
Obviously this would have to work in a fashion that the player can only move a few steps away from the HEV Station in any given direction before the cord snaps back into place.
Health Stations:
As for the health station as have only one idea: that a tube extends from the socket in the lower left and slips into the suit. This is far more practical than a needle and allows for the same amount of movement previously mentioned.
Little is known of the workings of the HEV suit, other than such phrases as “Minor fracture detected” when falling.
One could theorise that could very well have some form of “Healing Gel Movement System” that moves the fluid from the Health Stations to damaged areas of the wearer’s body.
Everyone loves Ninjas
Whilst looking through the character models I discovered the female Ninjas. I loved the leg restraints on the female ninjas, I am guessing that they are the same kind as seen in Portal, or at least inspired by this.
It was a most gratifying inclusion.
It suggests to mein an abstract way, also possibly to other hardcore fans and übergeeks, that Aperture Laboratories had a hand in Black Mesa’s downfall.
Especially when you consider that the Ninjas will just disappear and reappear at seemingly at will.
Perhaps the ninjas actually used quick closing portals?
Either through the Portal animation and/or having a small portal gun attached to one either arm?
Everyone loves a little industrial espionage 
Well I hope this helps. Good luck with the rest of the project, I look forward to seeing it’s completion.
Thanks and if there is anyway to get involved I would be greatly interested. :freeman: