Glitches (Unforeseen Consequences) [Fixed]

Hi! and thanks developers for this astonishing remake :slight_smile:

I take a lot of time to see every detail (because it’s amazing) so it’s easier to find glitches.

1)Where the Sci is killed by a monster in a vent.

I thought I could find an easter egg inside :slight_smile:
but i only found a way to quit the map :stuck_out_tongue:

It would be great to add a nice gore scene here instead of a clip wall.

2)Zombie’s door

You can’t kill the zombie until the animation looped or finished dunno if it’s intended.

3)Funicular

The first headcrab (in the vent) didn’t see me, then not any headcrabs fell the funicular.

That’s all folks for this chapter.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.