Get Black Mesa on Steam! We can do it!

That’s is by no means what I was saying. I love Valve and all their games. What I am talking about are all the COD people and people into different genres of games. I mean, steam is a store for PC games in general, not just Valve games.

i think this many vote should be enough, can’t you guys contact to valve and ask for accepting game on steam? at least for pre-download or something like that because there is many people out there with slow connection

Woah that’s a lame request, do you really think it would all go this easily?
if it was, BMS would’ve been released on Steam by now.

if it comes out on Steam that would just be an amazing extra, steam release or not the game will come out 14th, which is awesome. And i dont doubt that the DEV’s are giving their best to make a smooth release.

just keep voting and tell your friends.

Asking them to put Black Mesa would be also pointless, because Valve guys are as eager as we are to play with the game. Considering this and the magnitude of this project, it’s getting extremely unlikely that BM won’t make it to Steam soon.

I’ll use myself as an example…

I have steam, but I only play CS and TF2. I only logged in to greenlight to vote for BMS. Im sure a huge majority of steam users have no idea about greenlight and/or dont give a shit.

Most games on greenlight suck too, so Im not surprised BM votes are slowing. Its a diamond in the rough and you need to search for it to find it. I mentioned it before, valve needs to highlight the popular games that have the most votes. The games with real potential should stand out for the rest.

Personally I think getting it on Greenlight is a bit of a longshot. Valve might not have made this mod, but their fingerprints are all over it and I think, sensibly, they’ll wait until it’s released and play it and see what the consensus is before/if they do anything about it.

Best case scenario: They love it and want to make it a stand alone release, or part of their next orange box-style compilation.

Worst case scenario: No one gives a shit about it after release.

wanna bet?

I’ll take that bet.

Gtfo

That seems pretty pointless. The games with the most votes should be approved, not paraded around to get even more votes.

I don’t see the problem here.

If the votes required for approval are not there, why would they release it?

and i agree, Greenlight needs a top 10 most voted list.

I’m just surprised that BM is not even pending (or is it supposed to pend when it comes out on the 14th?). Still, it should be. And yes, alot of the games I have seen on Greenlight kinda seem like jokes (for example Love+, what the hell?).

That Greenlight Lite thing says we’re at 41%, but it’s actually 43%. We’re way ahead of all the other games. :smiley:

-snip-

My apologies

Valve had said this when opening greenlight:

So that’s why.

Because right now the number of votes needed seems to be an impossible standard (or nearly so, anyway). The current standard is an arbitrarily chosen number, not one based on rigorous testing. Greenlight is very much a work-in-progress at this point in time, and it’s clear that the current standard will have to be revised if they expect it to yield usable results.

Don’t you find it the slightest bit odd that out of several hundred games on Greenlight, not a single one has come anywhere close to the needed threshold, and that with the possible exception of Black Mesa, even the fastest moving games will need months of voting at their current rates in order to get to 100%?

I wouldn’t be surprised if many games already on Steam would fail the Greenlight process if the current voting standard ware applied to them.

That’s just the way stuff like this works.

There is a lot you have to take into account. First off, not everyone who owns an account gets on that often, and many of the accounts are probably fake, or no longer used. So assuming 2/3 of people are fairly active, and going off your estimate of 35 million total users, that takes us down to 23,450,000 right off the bat.

Then we’ll assume that only 1/3 of them are actually a fan of the Half-Life series, that takes us down to 7,738,500.

Then, of those people, maybe half of them actually know or understand what Greenlight is, 3,869,250.

And finally, I once read a statistic that of all the people who watch a YouTube video, only 1% of them bother to comment. Assuming the same it true here and that only 1% of people are not lazy and actually give a crap to make their voice heard, that brings us down to 38,693 votes. Which is just under the number of votes we have already received, if the current Greenlight goal is actually set to 100,000 votes as speculation would have us believe.

These statistics are all just estimates and are probably way off, but that doesn’t matter. The point was to illustrate just how quickly the number of votes can be whittled down to the amounts of votes that we are seeing come in. That total is not really that small at all, nor has Valve failed at marketing as Kaddo so boisterously put it.

Agreed, all that serves to do is make the already popular games more popular. It just skews the final data, creating a larger gap between top 10 and non top 10, with no real benefit.

There’s a few trolls on the black mesa greenlight page.
I already reported them once, but if anyone else wants to please do.

I agree, but Valve instituted a vote requirement on games (~100,000 votes?). Im trying to think of a way for WORTHY games to get to the vote requirement and OFF greenlight. There are already over 700 titles on greenlight, who has perused all of them? Probably nobody.

At least we all agree greenlight needs adjusting.

It’s probably better to just pay no attention to the comments there.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.