Game crashes while loading

I was able to play the game just fine up until the Office Complex chapter (specifically the parts in the freezer). When I saved there and wanted to play the game again the next day, the game now gets past the Crowbar Collective logo but crashes with a popping noise while loading with the Office Complex chapter background.

My specs are:
OS: Ubuntu 18.04 bionic
Kernel: x86_64 Linux 5.0.0-37-generic
CPU: AMD Ryzen 7 1700 Eight-Core @ 16x 3GHz
GPU: Radeon RX 580 Series
OpenGL version string (glxinfo): 4.5 (Compatibility Profile) Mesa 19.0.8

I was unable to follow the instructions to obtain a crash dump, but based on the format of other crash reports, I was able to locate this information in my /tmp/dumps folder:

Uptime( 68.767784 )
SourceMod:0,DS:0,Crash:1

Map: background04
Game: /mnt/data/Steam/steamapps/common/Black Mesa/bms
Build: 100001
Misc: skill:1 rate 80000 update 64 cmd 64 latency 0 msec
Net: loopback
cmdline:"/mnt/data/Steam/steamapps/common/Black Mesa/bms_linux" "-game" "bms" "+developer" "0" "-steam" "-windowed" "-width" "1600" "-height" "900"
driver: Driver Name:  X.Org (Radeon RX 580 Series (POLARIS10, DRM 3.27.0, 5.0.0-37-generic, LLVM 8.0.0)) 4.5 (Compatibility Profile) Mesa 19.0.8 - 1920x1080
Driver Version: 0.0.0.0
VendorId / DeviceId:  0x1 / 0x1
SubSystem / Rev:  0x0 / 0x0
DXLevel:  gamemode [95]
Vid:  1600 x 900
video: picmip: 0 forceansio: 1 trilinear: 0 antialias: 2 vsync: 0 rootlod: 0 reducefillrate: 0
shadowrendertotexture: 1 r_flashlightdepthtexture 1 waterforceexpensive: 1 waterforcereflectentities: 1 mat_motion_blur_enabled: 0 mat_queue_mode 0
OS: Ubuntu 5.0.0-37.40~18.04.1-generic 5.0.21
memallocfail? = 0
Active: active
SpawnCount 1 MapLoad Count 1
Error count 0, end demo 0, abort count 0
Launching ""/mnt/data/Steam/steamapps/common/Black Mesa/bms_linux" "-game" "bms" "+developer" "0" "-steam" "-windowed" "-width" "1600" "-height" "900""

ConVars (non-default)

var value default
sk_npc_chest '1.25' '1'
sk_npc_arm '0.8' '1'
sk_npc_leg '0.8' '1'
ai_reaction_delay_idle '0.9' '0.3'
ai_reaction_delay_alert '0.7' '0.1'
npc_marines_melee_dmg '20' '0'
npc_marines_movement_speed '1.25' '1.0'
sk_zombie_dmg_one_slash '20' '15'
sk_zombie_dmg_both_slash '40' '30'
sk_npc_ricochet '0.8' ''
sk_gargantua_flame_dmg '2' '9'
sk_gargantua_flame_dmg_falloff_perc_dist '64' '9'
sk_gargantua_flame_dmg_falloff_perc '0.1' '0'
sk_mine_damage '50' '0'
sk_mine_bounds_xy '24' '1'
sk_mine_bounds_z '64' '1'
sk_mine_damage_radius '128' '0'
bm_50cal_scale '1.25' '1.5'
sk_detenator_bolt_airspeed '2000' '5000'
sk_detenator_bolt_plr_xplode_dmg '50' '10'
sk_detenator_bolt_plr_xplode_radius '128' '30'
sk_detenator_energy_track_acceleration '650' '3500'
sk_detenator_energy_plr_dmg '3' '10'
sk_detenator_energy_plr_dmg_radius '128' '50'
sk_detenator_energy_plr_commit_radius '400' '0'
sk_detenator_hornet_drunk_frequency '0.2' '0.05'
sk_detenator_hornet_npc_dmg '12' '4'
sk_grenade_mortar_dmg '15' '60'
sk_grenade_mortar_range '400' '60'
sk_grenade_mortar_shakeduration '1.5' '60'
sk_grenade_mortar_shakeradius '640' '60'
sk_detenator_rpg_track_max_distance '8192' '4048'
sk_detenator_rpg_track_acceleration '1000' '400'
sk_detenator_rpg_track_drag '1' '0.8'
sk_detenator_rpg_max_speed '1500' '2000'
sk_detenator_rpg_plr_dmg '175' '100'
sk_detenator_rpg_plr_dmg_radius '300' '250'
sk_detenator_satchel_plr_dmg '150' '100'
sk_detenator_satchel_plr_dmg_radius '300' '250'
sk_detenator_tripmine_plr_dmg '150' '100'
sk_detenator_tripmine_plr_dmg_radius '300' '250'
sk_detenator_tripmine_npc_dmg '150' '30'
sk_detenator_tripmine_npc_dmg_radius '300' '75'
sk_item_battery_value '15' '25'
sk_controller_health '100' '0'
sk_controller_max_linear_speed '300' '0'
sk_controller_max_linear_accel_f '350' '0'
sk_controller_max_linear_accel_r '350' '0'
sk_controller_max_linear_accel_u '600' '0'
sk_controller_throw_next_attack '8' '0'
sk_controller_lift_duration '2.5' '0'
sk_controller_min_small_eballs '6' '0'
sk_controller_max_small_eballs '8' '0'
sk_controller_max_large_eballs '2' '0'
sk_alien_grunt_health '120' '0'
sk_alien_grunt_hornet_min_range '60' '0'
sk_alien_grunt_hornet_max_range '4096' '0'
sk_alien_grunt_melee_range '128' '0'
sk_alien_grunt_melee_jump_range '166' '0'
sk_alien_grunt_melee_dmg '30' '0'
sk_alien_grunt_front_dmg_scale '0.8' '0'
sk_alien_grunt_turn_speed '30' '0'
sk_alien_grunt_burst_shot_count_min '5' '0'
sk_alien_grunt_burst_shot_count_max '8' '0'
sk_alien_grunt_shot_rest_interval_max '2' '0'
sk_alien_slave_health '70' '0'
sk_alien_slave_357_damage_scale '1' '0'
sk_alien_slave_dmg_zap '30' '0'
sk_alien_slave_dmg_claw '20' '0'
sk_alien_slave_zap_cone '0.86602540378443864676372317075294' '0'
sk_alien_slave_claw_range '75' '0'
sk_alien_slave_dispel_range '192' '0'
sk_alien_slave_dispel_dmg '25' '0'
sk_alien_slave_dispel_force '450' '0'
sk_alien_slave_dispel_forcez '256' '0'
sk_alien_slave_dispel_time '10' '0'
sk_alien_slave_bullet_dmg_scale '1' '0'
sk_alien_slave_357_dmg_scale '1' '0'
sk_alien_slave_buckshot_dmg_scale '1' '0'
sk_alien_slave_charge_time '1.5' '1.0'
sk_apache_health '400' '200'
sk_apache_fire_cone '100' '20'
sk_apache_resttime '3' '2'
sk_apache_chargetime '3' '2'
sk_apache_burst_count_max '30' '40'
sk_apache_burst_count_min '20' '30'
sk_apache_burst_hit_max '4' '5'
sk_apache_rocket_barrage_count '6' '8'
sk_apache_rpg_speed '200' '250'
sk_apache_50cal_dmg '4' '7'
sk_headcrab_health '15' '25'
sk_headcrab_melee_dmg '10' '25'
sk_barnacle_health '35' '0'
sk_barnacle_bullet_dmg_scale '1' '0'
sk_barnacle_357_dmg_scale '1' '0'
sk_barnacle_buckshot_dmg_scale '1' '0'
sk_barnacle_blunt_dmg_scale '1' '0'
sk_xen_barrel_hp '15' '44'
sk_bullsquid_health '80' '0'
sk_bullsquid_whip_dmg '50' '0'
sk_bullsquid_whip_range '135' '0'
sk_bullsquid_whip_force '450' '0'
sk_bullsquid_bite_dmg '25' '0'
sk_bullsquid_bite_range '76' '0'
sk_bullsquid_spit_amount '9' '0'
sk_bullsquid_spit_range '2048' '0'
sk_bullsquid_spit_speed '792' '0'
sk_bullsquid_bullet_dmg_scale '0.35' '0'
sk_bullsquid_357_dmg_scale '0.75' '0'
sk_bullsquid_buckshot_dmg_scale '0.5' '0'
sk_bullsquid_turn_rate '15' '0'
sk_gargantua_melee_dmg '30' '0'
sk_houndeye_health '50' '0'
sk_houndeye_blast_dmg '20' '0'
sk_houndeye_blast_force '450' '0'
sk_houndeye_punch_angle '10' '0'
sk_houndeye_blast_radius '156' '0'
sk_houndeye_bullet_dmg_scale '1' '0'
sk_houndeye_357_dmg_scale '1' '0'
sk_houndeye_buckshot_dmg_scale '1' '0'
sk_houndeye_blunt_dmg_scale '1' '0'
sk_human_assassin_pistol_damage '1' '3'
sk_human_assassin_pistol_burstinterval '0.2' '0.15'
sk_human_assassin_pistol_burstcount '8' '2'
sk_human_assassin_pistol_restinterval '2' '1'
sk_human_assassin_melee_damage '10' '25'
sk_human_assassin_health '50' '100'
sk_human_assassin_flip_hratio '256' '128'
sk_human_assassin_jump_distance '400' '756'
sk_human_assassin_decloak_shoot '0.5' '0.2'
sk_human_commander_health '70' '0'
sk_human_grenadier_health '60' '0'
sk_human_grunt_health '60' '0'
sk_human_medic_health '50' '0'
sk_human_medic_health_amount '30' '0'
sk_human_medic_heal_recharge_time '12' '0'
sk_human_medic_min_target_health '85' '0'
sk_human_medic_heal_distance '64' '0'
sk_human_scientist_health '35' '0'
sk_human_scientist_heal_amount '30' '0'
sk_human_scientist_heal_recharge_time '60' '0'
sk_human_scientist_min_target_health '25' '0'
sk_human_scientist_heal_distance '64' '0'
sk_human_security_health '40' '0'
sk_human_security_burst_interval_min '1' '0'
sk_human_security_burst_interval_max '1' '0'
sk_human_security_burst_shot_count_min '1' '0'
sk_human_security_burst_shot_count_max '1' '0'
sk_human_security_shot_rest_interval_min '0.2' '0'
sk_human_security_shot_rest_interval_max '0.8' '0'
sk_ichthyosaur_health '295' '0'
sk_ichthyosaur_melee_dmg '30' '0'
sk_ichthyosaur_max_linear_speed '600' '0'
sk_ichthyosaur_max_linear_accel_f '512' '0'
sk_ichthyosaur_max_linear_accel_r '256' '0'
sk_ichthyosaur_max_linear_accel_u '256' '0'
sk_osprey_health '300' '0'
sk_sentry_ceiling_health '50' '0'
sk_sentry_ceiling_motorspeed '35' '0'
sk_sentry_ground_health '40' '0'
sk_sentry_ground_motorspeed '35' '0'
sk_abrams_maingun_muzzle_damage '60' '0'
sk_abrams_maingun_muzzle_radius '486' '0'
sk_abrams_maingun_reload_time '0.75' '0'
sk_abrams_maingun_reset_time '2' '0'
sk_abrams_maingun_turn_speed_combat '20' '0'
sk_abrams_maingun_turn_speed_idle '10' '0'
sk_abrams_miniturret_turn_speed '2' '0'
sk_abrams_miniturret_burst_shots '30' '0'
sk_abrams_miniturret_burst_interval '0.01' '0'
sk_abrams_miniturret_rest_interval '5' '0'
sk_abrams_miniturret_damage '4' ''
sk_abrams_health_stages '99' '0'
sk_abrams_body_ground_speed '128' '0'
sk_abrams_body_turn_speed '10' '0'
sk_abrams_shell_speed '2000' '1200'
sk_lav_health '300' '0'
sk_lav_cal_radius '128' '0'
sk_lav_cal_base_damage '10' '0'
sk_lav_cal_radius_damage '25' '0'
sk_lav_cal_fire_rate '0.25' '0'
sk_lav_aim_speed '25' '0'
sk_lav_ground_speed '128' '0'
sk_lav_turn_speed '90' '0'
sk_zombie_grunt_health '60' '0'
sk_zombie_grunt_melee_range '65' '0'
sk_zombie_grunt_bullet_dmg_scale '1' '0'
sk_zombie_grunt_357_dmg_scale '1' '0'
sk_zombie_grunt_buckshot_dmg_scale '1' '0'
sk_zombie_grunt_blunt_dmg_scale '1' '0'
sk_zombie_hev_health '120' '0'
sk_zombie_hev_melee_range '65' '0'
sk_zombie_hev_bullet_dmg_scale '1' '0'
sk_zombie_hev_357_dmg_scale '1' '0'
sk_zombie_hev_buckshot_dmg_scale '1' '0'
sk_zombie_hev_blunt_dmg_scale '1' '0'
sk_zombie_scientist_health '50' '0'
sk_zombie_scientist_melee_range '65' '0'
sk_zombie_scientist_bullet_dmg_scale '1' '0'
sk_zombie_scientist_357_dmg_scale '1' '0'
sk_zombie_scientist_buckshot_dmg_scale '1' '0'
sk_zombie_scientist_blunt_dmg_scale '1' '0'
sk_zombie_security_health '60' '0'
sk_zombie_security_melee_range '65' '0'
sk_zombie_security_bullet_dmg_scale '1' '0'
sk_zombie_security_357_dmg_scale '1' '0'
sk_zombie_security_buckshot_dmg_scale '1' '0'
sk_zombie_security_blunt_dmg_scale '1' '0'
sk_prop_surgerybot_force '400' '500'
sk_prop_plr_damage '55' '10'
ai_readiness_decay '10' '120'
hl2_episodic '1' '0'
sk_ammo_grenade_rpg_max '6' '3'
sk_plr_dmg_sniper_round '20' '0'
sk_npc_dmg_sniper_round '20' '0'
sk_max_sniper_round '30' '0'
sk_plr_dmg_50cal '6' '0'
sk_npc_dmg_50cal '6' '0'
sk_dmg_sentry '4' '0'
sk_max_sentry '50' '0'
sv_jump_height '34' '45'
sv_jump_height_crouch '34' '45'
sv_long_jump_horizontal_speed '460' '100'
sk_dmg_take_scale1 '0.4' '0.50'
sk_dmg_take_scale3 '1.75' '1.50'
sk_weapon_gluon_plr_dmg_tick '0.1' '0.2'
sk_weapon_tau_overcharge_damage '25' '75'
sk_weapon_tau_charge_max_velocity '650' '500'
sv_gravity '600' '800'
sv_skyname 'bm_sky_underground_00' 'sky_urb01'
think_limit '0' '10'
default_fov '90' '75'
cl_charactertype 'mp_scientist_hev' '0'
cl_predict '0' '1.0'
r_flashlightdepthres '512' '1024'
cl_csm_enabled '0' '1'
cl_csm_qualitymode '2' '3'
cl_chatfilter_version '1' '0'
cc_lang 'english' ''
sensitivity '6' '3'
nr_dev_gb_debug_type '3' '4'
nr_dev_gb_quality '0' '3'
nr_dev_lb_quality '0' '1'
nr_lights_quality '2' '4'
nr_shadow_quality '3' '4'
nr_shadow_res '2' '0'
nr_shadow_max_dynamic_passes_per_frame '20' '25'
gb_flashlight_Range '2000' '2500'
gb_flashlight_Col '220 230 255' '255 255 255'
gb_flashlight_Intensity '2.5' '5'
gb_flashlight_phi '54' '60'
gb_flashlight_angular '1.2' '1'
r_farz '30000' '-1'
mat_software_aa_strength '0' '-1.0'
mat_software_aa_strength_vgui '1' '-1.0'
fog_start '1' '-1'
fog_end '1' '-1'
fog_startskybox '1' '-1'
fog_endskybox '1' '-1'
volume '0.28' '1.0'
snd_musicvolume '0.12' '1.0'
name 'Lignum' 'unnamed'
cl_connectmethod 'listenserver' ''
cl_logofile 'materials/vgui/logos/spray.vtf' 'materials/decals/spraylogo.vtf'
sv_unlockedchapters '4' '1'
dev_loadtime_map_elapsed '18.072504' '0.0'
mat_colorcorrection '1' '0'
con_enable '1' '0'
hostname 'Black Mesa' ''
host_map 'background04' ''
r_shadows_gamecontrol '1' '0'
datacachesize '256' '64'
mat_supportflashlight '1' '-1'
mat_parallaxmap '0' '1'
mat_monitorgamma '1.69' '2.2'
mat_antialias '2' '0'
r_shadowrendertotexture '1' '0'
r_waterforceexpensive '1' '0'
r_waterforcereflectentities '1' '0'
joy_xcontroller_found '0' '1'
gl_can_query_fast '1' '0'

Console History (reversed)

165(68.765235):  Redownloading all lightmaps
164(68.763417):  Requesting texture value from var "$basetexture" which is not a texture value (material: particle/smokestack)
163(68.454305):  Advanced Joystick settings initialized
162(68.454281):  JOY_AXIS_V:  unmapped
161(68.454256):  JOY_AXIS_U:  mapped to Side (absolute)
160(68.454229):  JOY_AXIS_R:  mapped to Forward (absolute)
159(68.454201):  JOY_AXIS_Z:  unmapped
158(68.454168):  JOY_AXIS_Y:  mapped to Look (absolute)
157(68.454094):  JOY_AXIS_X:  mapped to Turn (absolute)
156(68.419568):  CNewPostProcess::LevelInitPostEntity
155(68.419516):  CNewRenderer::LevelInitPostEntity
154(68.267047):  Error: Material "__fxaa" uses unknown shader "fxaa"
153(60.012469):  Init SinglePlayer Params
152(60.011946):  Init SinglePlayer Params
151(59.976649):  NewPostProcess: InitializeCusRT Called 
150(59.976608):  CNewPostProcess::InitEVerything
149(59.976572):  CNewPostProcess::LevelInitPreEntity
148(59.975844):  
 ************ *************************************** ************* 
147(59.975830):  Shadows Quality Settings: 3 2 2 
146(59.975810):  Shadows Active: 1 - 666 
145(59.975790):  Light Quality Settings Secondary: 0 - 3 0 0 :: 43 50 2 
144(59.975775):  Light Quality Settings: 2 - 3 0 0 :: 43 50 2 
143(59.975760):  Light Active: 1 - 847 
142(59.975745):  

 ************ ************ Quality Settings ************* ************* 

141(59.975730):  ShadowMapStatic: NULL 
140(59.975710):  ShadowMap: NULL 
139(59.975693):  Rim RT: NULL 
138(59.975679):  Spec RT: NULL 
137(59.975666):  Diff RT: RGBA16161616F 
136(59.975650):  Warp RT: NULL 
135(59.975629):  Normal RT: IMAGE_FORMAT_G16R16F 
134(59.975613):  Depth RT: IMAGE_FORMAT_R16F 
133(59.975599):  Depth: IMAGE_FORMAT_D24S8 
132(59.975579):  
 ************ ************ FORMATS ALLOCATED ************* ************* 

131(59.975559):  DiffRGB16 : OK 
130(59.975545):  DiffRGB10 : OK 
129(59.975531):  DiffRGB8 : OK 
128(59.975517):  warpRGBA : OK 
127(59.975501):  warpRGB : OK 
126(59.975478):  Normal 64: OK 
125(59.975461):  Normal 32: OK 
124(59.975447):  DepthRT 32: OK 
123(59.975432):  DepthRT 16: OK 
122(59.975418):  Depth High: OK 
121(59.975403):  Depth Low: OK 
120(59.975387):  Depth High: OK 
119(59.975368):  Depth Low: OK 
118(59.975327):  

 ************ Checking HardWare Support For Texture Formats ************* 
117(59.973570):  NewRenderer: InitCustomRenderTargets Called116(59.973257):  CNewRenderer::LevelInitPreEntity
115(59.913888):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/lumcompare)
114(59.902721):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write)
113(59.898877):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd)
112(59.776056):  
 ##### CTexture::LoadTextureBitsFromFile couldn't find materials/_rt_csmshadowdepth.vtf
111(59.775910):  Requesting texture value from var "$basetexture" which is not a texture value (material: debug/debugshadowbuffer)
110(59.736881):  
 ##### CTexture::LoadTextureBitsFromFile couldn't find materials/_rt_scope.vtf
109(59.687841):  Requesting texture value from var "$texture2" which is not a texture value (material: dev/hud_scanlines)
108(59.687819):  Requesting texture value from var "$texture1" which is not a texture value (material: dev/hud_scanlines)
107(59.687750):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/hud_scanlines)
106(59.521191):  Attempted to precache unknown particle system "gluon_enttrail"!
105(59.521114):  Attempted to precache unknown particle system "gluon_enttrail"!
104(57.773889):  unrecognized conditional test GPU<2?$DEPTHBLEND in particle/spray1/spray1
103(57.773817):  unrecognized conditional test GPU<2?$BLENDFRAMES in particle/spray1/spray1
102(57.708233):  	You are subscribed to 0 addons.
101(57.708162):  CBlackMesaWorkshopBase::OnQuerySusbcribedAddons
100(56.458188):  Init SinglePlayer Params
99(56.457645):  Init SinglePlayer Params
98(54.468331):  Error: Material "models/humans/female/pupil_l" uses unknown shader "Eyeball"
97(54.467451):  Error: Material "models/humans/female/pupil_r" uses unknown shader "Eyeball"
96(54.306426):  Unknown command "sk_alien_grunt_melee_shot_rest_interval_max"
95(54.306261):  Unknown command "sk_alien_grunt_melee_shot_rest_interval_min"
94(54.306096):  Unknown command "sk_alien_grunt_melee_burst_shot_count_max"
93(54.305931):  Unknown command "sk_alien_grunt_melee_burst_shot_count_min"
92(54.305766):  Unknown command "sk_alien_grunt_melee_burst_interval_max"
91(54.305603):  Unknown command "sk_alien_grunt_melee_burst_interval_min"
90(54.305438):  Unknown command "sk_alien_grunt_melee_turn_speed"
89(54.305273):  Unknown command "sk_alien_grunt_melee_front_dmg_scale"
88(54.305108):  Unknown command "sk_alien_grunt_melee_melee_dmg"
87(54.304943):  Unknown command "sk_alien_grunt_melee_melee_jump_range"
86(54.304778):  Unknown command "sk_alien_grunt_melee_melee_range"
85(54.304598):  Unknown command "sk_alien_grunt_melee_hornet_max_range"
84(54.304432):  Unknown command "sk_alien_grunt_melee_hornet_min_range"
83(54.304253):  Unknown command "sk_alien_grunt_melee_health"
82(54.302538):  Unknown command "sk_headcrab_max_jump_dist"
81(54.302368):  Unknown command "sk_headcrab_min_jump_dist"
80(54.296639):  Unknown command "sk_plr_crossbow_speed"
79(51.667302):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
78(51.667273):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
77(51.667240):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
76(51.667157):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
75(51.403648):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
74(51.403620):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
73(51.403587):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
72(51.403495):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
71(51.209730):  NewPostProcess: InitializeCusRT Called 
70(51.209650):  NewRenderer: InitCustomRenderTargets Called69(51.204201):  NewPostProcess: ShutdownCustomRenderTargets Called OUTSIDE of SCENE ??? 
68(51.204168):  NewPostProcess: ShutdownCustomRenderTargets Called 
67(51.204127):  NewRenderer: ShutdownCustomRenderTargets Called OUTSIDE of SCENE ??? 
66(51.204045):  NewRenderer: ShutdownCustomRenderTargets Called 
65(50.554909):  --- Missing Vgui material vgui/servers/icon_replay_column
64(50.554012):  --- Missing Vgui material vgui/servers/icon_replay
63(50.368276):  'userconfig.cfg' not present; not executing.
62(50.345766):  CNewPostProcess::PostInit
61(50.345664):  CNewRenderer::PostInit
60(50.000462):  Not playing a local game.
59(49.966320):  CampaignManager:  Campaign file "campaigns/campaign_bm_sp.txt" is malformed, failed to parse.
58(49.926788):  Init MultiPlayer Params
57(49.926536):  Init MultiPlayer Params
56(49.925239):  		Parsing effect shotgun-secondary-attack.
55(49.925224):  		Parsing effect shotgun-primary-attack-thirdperson.
54(49.925199):  		Parsing effect shotgun-primary-attack.
53(49.924976):  	Parsing ejection information for weapon_shotgun.
52(49.924955):  		Parsing effect mp5-primary-attack-thirdperson.
51(49.924926):  		Parsing effect mp5-primary-attack.
50(49.924750):  	Parsing ejection information for weapon_mp5.
49(49.924731):  		Parsing effect glock-primary-attack-thirdperson.
48(49.924702):  		Parsing effect glock-primary-attack.
47(49.924510):  	Parsing ejection information for weapon_glock.
46(49.924236):  Initializing brass ejection system.
45(49.923638):  CNewPostProcess::Init
44(49.923587):  CNewRenderer::Init
43(49.913224):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
42(49.913188):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
41(49.913148):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
40(49.913062):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
39(49.834082):  Hud element 'CHudBootUpSequence' doesn't have an entry 'CHudBootUpSequence' in scripts/HudLayout.res
38(49.833972):  Hud element 'CHudHitMarker' doesn't have an entry 'CHudHitMarker' in scripts/HudLayout.res
37(49.682129):  Failed to load Resource/UI/NavProgress.res
36(48.719184):  Steam config directory: /mnt/data/Steam/steamapps/common/Black Mesa/platform/config
35(48.663601):  CampaignManager:  Campaign file "campaigns/campaign_bm_sp.txt" is malformed, failed to parse.
34(48.653272):  For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (anim_3wayblend)
33(48.650040):  Parent cvar in client.dll not allowed (r_eyegloss)
32(47.738798):  NewPostProcess: InitializeCusRT Called 
31(47.738720):  NewRenderer: InitCustomRenderTargets Called30(47.724834):  maxplayers set to 1
29(47.722684):  CampaignManager:  Campaign file "campaigns/campaign_bm_sp.txt" is malformed, failed to parse.
28(47.150802):  Init MultiPlayer Params
27(47.117345):  Init MultiPlayer Params
26(47.068109):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_zombiehev.txt
25(47.067800):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_xen_boid.txt
24(47.067508):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/game_sounds_xen_music.txt
23(47.067226):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/game_sounds_xen2.txt
22(47.066919):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/misc_sounds_dead_hev.txt
21(47.035626):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_nihilanth.txt
20(47.029712):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gonarch.txt
19(47.021766):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/game_sounds_scenes_ENDGAME.txt
18(46.927740):  Parent cvar in client.dll not allowed (sv_jump_double_enabled)
17(46.927704):  Parent cvar in client.dll not allowed (dev_I_believe_I_can_FLY)
16(46.926593):  Parent cvar in client.dll not allowed (bm_multiplayer_persistent_scores)
15(46.925302):  Parent cvar in client.dll not allowed (nr_dev_shoot_lights_enabled)
14(46.921508):  Parent cvar in client.dll not allowed (props_break_max_pieces)
13(46.907789):  Parent cvar in server.dll not allowed (bot_mimic)
12(46.905666):  Parent cvar in server.dll not allowed (nb_blind)
11(46.904890):  Parent cvar in server.dll not allowed (sk_Fumer_flame_dmg_falloff_perc_dist)
10(46.904868):  Parent cvar in server.dll not allowed (sk_Fumer_flame_dmg_falloff_perc_dist)
9(46.893130):  Parent cvar in server.dll not allowed (sk_alien_slave_angry_points_friendly_injured_min)
8(46.893110):  Parent cvar in server.dll not allowed (sk_alien_slave_angry_points_friendly_injured_max)
7(46.888964):  Parent cvar in server.dll not allowed (sk_gonarch_spit_height)
6(46.887652):  Parent cvar in server.dll not allowed (sk_gonarch_flinch_cooldown)
5(46.887333):  Parent cvar in server.dll not allowed (sk_gonarch_special_mode_spit_cooldown)
4(46.887316):  Parent cvar in server.dll not allowed (sk_gonarch_special_mode_spit_cooldown)
3(46.885539):  Parent cvar in server.dll not allowed (dev_gnwt_PhysAttack_InChase_1k)
2(46.879700):  For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (sk_xen_tree_attack_rad)
1(46.878371):  Parent cvar in server.dll not allowed (sk_xort_dispel_evil_forced_num_enemy_threshold)

I have tried switching the game from fullscreen to windowed mode via the -windowed launch option. In addition, I have tried verifying my game data via Steam. Both attempts did not work. Other Source games (CS:GO) seem to work fine.

I would be happy to provide more information if needed. Thank you in advance.

NOTE: I have also tried the public beta branch, which does not even start at all.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.