Game crashes while loading

I was able to play the game just fine up until the Office Complex chapter (specifically the parts in the freezer). When I saved there and wanted to play the game again the next day, the game now gets past the Crowbar Collective logo but crashes with a popping noise while loading with the Office Complex chapter background.

My specs are:
OS: Ubuntu 18.04 bionic
Kernel: x86_64 Linux 5.0.0-37-generic
CPU: AMD Ryzen 7 1700 Eight-Core @ 16x 3GHz
GPU: Radeon RX 580 Series
OpenGL version string (glxinfo): 4.5 (Compatibility Profile) Mesa 19.0.8

I was unable to follow the instructions to obtain a crash dump, but based on the format of other crash reports, I was able to locate this information in my /tmp/dumps folder:

Uptime( 68.767784 )
SourceMod:0,DS:0,Crash:1

Map: background04
Game: /mnt/data/Steam/steamapps/common/Black Mesa/bms
Build: 100001
Misc: skill:1 rate 80000 update 64 cmd 64 latency 0 msec
Net: loopback
cmdline:"/mnt/data/Steam/steamapps/common/Black Mesa/bms_linux" "-game" "bms" "+developer" "0" "-steam" "-windowed" "-width" "1600" "-height" "900"
driver: Driver Name:  X.Org (Radeon RX 580 Series (POLARIS10, DRM 3.27.0, 5.0.0-37-generic, LLVM 8.0.0)) 4.5 (Compatibility Profile) Mesa 19.0.8 - 1920x1080
Driver Version: 0.0.0.0
VendorId / DeviceId:  0x1 / 0x1
SubSystem / Rev:  0x0 / 0x0
DXLevel:  gamemode [95]
Vid:  1600 x 900
video: picmip: 0 forceansio: 1 trilinear: 0 antialias: 2 vsync: 0 rootlod: 0 reducefillrate: 0
shadowrendertotexture: 1 r_flashlightdepthtexture 1 waterforceexpensive: 1 waterforcereflectentities: 1 mat_motion_blur_enabled: 0 mat_queue_mode 0
OS: Ubuntu 5.0.0-37.40~18.04.1-generic 5.0.21
memallocfail? = 0
Active: active
SpawnCount 1 MapLoad Count 1
Error count 0, end demo 0, abort count 0
Launching ""/mnt/data/Steam/steamapps/common/Black Mesa/bms_linux" "-game" "bms" "+developer" "0" "-steam" "-windowed" "-width" "1600" "-height" "900""

ConVars (non-default)

var value default
sk_npc_chest '1.25' '1'
sk_npc_arm '0.8' '1'
sk_npc_leg '0.8' '1'
ai_reaction_delay_idle '0.9' '0.3'
ai_reaction_delay_alert '0.7' '0.1'
npc_marines_melee_dmg '20' '0'
npc_marines_movement_speed '1.25' '1.0'
sk_zombie_dmg_one_slash '20' '15'
sk_zombie_dmg_both_slash '40' '30'
sk_npc_ricochet '0.8' ''
sk_gargantua_flame_dmg '2' '9'
sk_gargantua_flame_dmg_falloff_perc_dist '64' '9'
sk_gargantua_flame_dmg_falloff_perc '0.1' '0'
sk_mine_damage '50' '0'
sk_mine_bounds_xy '24' '1'
sk_mine_bounds_z '64' '1'
sk_mine_damage_radius '128' '0'
bm_50cal_scale '1.25' '1.5'
sk_detenator_bolt_airspeed '2000' '5000'
sk_detenator_bolt_plr_xplode_dmg '50' '10'
sk_detenator_bolt_plr_xplode_radius '128' '30'
sk_detenator_energy_track_acceleration '650' '3500'
sk_detenator_energy_plr_dmg '3' '10'
sk_detenator_energy_plr_dmg_radius '128' '50'
sk_detenator_energy_plr_commit_radius '400' '0'
sk_detenator_hornet_drunk_frequency '0.2' '0.05'
sk_detenator_hornet_npc_dmg '12' '4'
sk_grenade_mortar_dmg '15' '60'
sk_grenade_mortar_range '400' '60'
sk_grenade_mortar_shakeduration '1.5' '60'
sk_grenade_mortar_shakeradius '640' '60'
sk_detenator_rpg_track_max_distance '8192' '4048'
sk_detenator_rpg_track_acceleration '1000' '400'
sk_detenator_rpg_track_drag '1' '0.8'
sk_detenator_rpg_max_speed '1500' '2000'
sk_detenator_rpg_plr_dmg '175' '100'
sk_detenator_rpg_plr_dmg_radius '300' '250'
sk_detenator_satchel_plr_dmg '150' '100'
sk_detenator_satchel_plr_dmg_radius '300' '250'
sk_detenator_tripmine_plr_dmg '150' '100'
sk_detenator_tripmine_plr_dmg_radius '300' '250'
sk_detenator_tripmine_npc_dmg '150' '30'
sk_detenator_tripmine_npc_dmg_radius '300' '75'
sk_item_battery_value '15' '25'
sk_controller_health '100' '0'
sk_controller_max_linear_speed '300' '0'
sk_controller_max_linear_accel_f '350' '0'
sk_controller_max_linear_accel_r '350' '0'
sk_controller_max_linear_accel_u '600' '0'
sk_controller_throw_next_attack '8' '0'
sk_controller_lift_duration '2.5' '0'
sk_controller_min_small_eballs '6' '0'
sk_controller_max_small_eballs '8' '0'
sk_controller_max_large_eballs '2' '0'
sk_alien_grunt_health '120' '0'
sk_alien_grunt_hornet_min_range '60' '0'
sk_alien_grunt_hornet_max_range '4096' '0'
sk_alien_grunt_melee_range '128' '0'
sk_alien_grunt_melee_jump_range '166' '0'
sk_alien_grunt_melee_dmg '30' '0'
sk_alien_grunt_front_dmg_scale '0.8' '0'
sk_alien_grunt_turn_speed '30' '0'
sk_alien_grunt_burst_shot_count_min '5' '0'
sk_alien_grunt_burst_shot_count_max '8' '0'
sk_alien_grunt_shot_rest_interval_max '2' '0'
sk_alien_slave_health '70' '0'
sk_alien_slave_357_damage_scale '1' '0'
sk_alien_slave_dmg_zap '30' '0'
sk_alien_slave_dmg_claw '20' '0'
sk_alien_slave_zap_cone '0.86602540378443864676372317075294' '0'
sk_alien_slave_claw_range '75' '0'
sk_alien_slave_dispel_range '192' '0'
sk_alien_slave_dispel_dmg '25' '0'
sk_alien_slave_dispel_force '450' '0'
sk_alien_slave_dispel_forcez '256' '0'
sk_alien_slave_dispel_time '10' '0'
sk_alien_slave_bullet_dmg_scale '1' '0'
sk_alien_slave_357_dmg_scale '1' '0'
sk_alien_slave_buckshot_dmg_scale '1' '0'
sk_alien_slave_charge_time '1.5' '1.0'
sk_apache_health '400' '200'
sk_apache_fire_cone '100' '20'
sk_apache_resttime '3' '2'
sk_apache_chargetime '3' '2'
sk_apache_burst_count_max '30' '40'
sk_apache_burst_count_min '20' '30'
sk_apache_burst_hit_max '4' '5'
sk_apache_rocket_barrage_count '6' '8'
sk_apache_rpg_speed '200' '250'
sk_apache_50cal_dmg '4' '7'
sk_headcrab_health '15' '25'
sk_headcrab_melee_dmg '10' '25'
sk_barnacle_health '35' '0'
sk_barnacle_bullet_dmg_scale '1' '0'
sk_barnacle_357_dmg_scale '1' '0'
sk_barnacle_buckshot_dmg_scale '1' '0'
sk_barnacle_blunt_dmg_scale '1' '0'
sk_xen_barrel_hp '15' '44'
sk_bullsquid_health '80' '0'
sk_bullsquid_whip_dmg '50' '0'
sk_bullsquid_whip_range '135' '0'
sk_bullsquid_whip_force '450' '0'
sk_bullsquid_bite_dmg '25' '0'
sk_bullsquid_bite_range '76' '0'
sk_bullsquid_spit_amount '9' '0'
sk_bullsquid_spit_range '2048' '0'
sk_bullsquid_spit_speed '792' '0'
sk_bullsquid_bullet_dmg_scale '0.35' '0'
sk_bullsquid_357_dmg_scale '0.75' '0'
sk_bullsquid_buckshot_dmg_scale '0.5' '0'
sk_bullsquid_turn_rate '15' '0'
sk_gargantua_melee_dmg '30' '0'
sk_houndeye_health '50' '0'
sk_houndeye_blast_dmg '20' '0'
sk_houndeye_blast_force '450' '0'
sk_houndeye_punch_angle '10' '0'
sk_houndeye_blast_radius '156' '0'
sk_houndeye_bullet_dmg_scale '1' '0'
sk_houndeye_357_dmg_scale '1' '0'
sk_houndeye_buckshot_dmg_scale '1' '0'
sk_houndeye_blunt_dmg_scale '1' '0'
sk_human_assassin_pistol_damage '1' '3'
sk_human_assassin_pistol_burstinterval '0.2' '0.15'
sk_human_assassin_pistol_burstcount '8' '2'
sk_human_assassin_pistol_restinterval '2' '1'
sk_human_assassin_melee_damage '10' '25'
sk_human_assassin_health '50' '100'
sk_human_assassin_flip_hratio '256' '128'
sk_human_assassin_jump_distance '400' '756'
sk_human_assassin_decloak_shoot '0.5' '0.2'
sk_human_commander_health '70' '0'
sk_human_grenadier_health '60' '0'
sk_human_grunt_health '60' '0'
sk_human_medic_health '50' '0'
sk_human_medic_health_amount '30' '0'
sk_human_medic_heal_recharge_time '12' '0'
sk_human_medic_min_target_health '85' '0'
sk_human_medic_heal_distance '64' '0'
sk_human_scientist_health '35' '0'
sk_human_scientist_heal_amount '30' '0'
sk_human_scientist_heal_recharge_time '60' '0'
sk_human_scientist_min_target_health '25' '0'
sk_human_scientist_heal_distance '64' '0'
sk_human_security_health '40' '0'
sk_human_security_burst_interval_min '1' '0'
sk_human_security_burst_interval_max '1' '0'
sk_human_security_burst_shot_count_min '1' '0'
sk_human_security_burst_shot_count_max '1' '0'
sk_human_security_shot_rest_interval_min '0.2' '0'
sk_human_security_shot_rest_interval_max '0.8' '0'
sk_ichthyosaur_health '295' '0'
sk_ichthyosaur_melee_dmg '30' '0'
sk_ichthyosaur_max_linear_speed '600' '0'
sk_ichthyosaur_max_linear_accel_f '512' '0'
sk_ichthyosaur_max_linear_accel_r '256' '0'
sk_ichthyosaur_max_linear_accel_u '256' '0'
sk_osprey_health '300' '0'
sk_sentry_ceiling_health '50' '0'
sk_sentry_ceiling_motorspeed '35' '0'
sk_sentry_ground_health '40' '0'
sk_sentry_ground_motorspeed '35' '0'
sk_abrams_maingun_muzzle_damage '60' '0'
sk_abrams_maingun_muzzle_radius '486' '0'
sk_abrams_maingun_reload_time '0.75' '0'
sk_abrams_maingun_reset_time '2' '0'
sk_abrams_maingun_turn_speed_combat '20' '0'
sk_abrams_maingun_turn_speed_idle '10' '0'
sk_abrams_miniturret_turn_speed '2' '0'
sk_abrams_miniturret_burst_shots '30' '0'
sk_abrams_miniturret_burst_interval '0.01' '0'
sk_abrams_miniturret_rest_interval '5' '0'
sk_abrams_miniturret_damage '4' ''
sk_abrams_health_stages '99' '0'
sk_abrams_body_ground_speed '128' '0'
sk_abrams_body_turn_speed '10' '0'
sk_abrams_shell_speed '2000' '1200'
sk_lav_health '300' '0'
sk_lav_cal_radius '128' '0'
sk_lav_cal_base_damage '10' '0'
sk_lav_cal_radius_damage '25' '0'
sk_lav_cal_fire_rate '0.25' '0'
sk_lav_aim_speed '25' '0'
sk_lav_ground_speed '128' '0'
sk_lav_turn_speed '90' '0'
sk_zombie_grunt_health '60' '0'
sk_zombie_grunt_melee_range '65' '0'
sk_zombie_grunt_bullet_dmg_scale '1' '0'
sk_zombie_grunt_357_dmg_scale '1' '0'
sk_zombie_grunt_buckshot_dmg_scale '1' '0'
sk_zombie_grunt_blunt_dmg_scale '1' '0'
sk_zombie_hev_health '120' '0'
sk_zombie_hev_melee_range '65' '0'
sk_zombie_hev_bullet_dmg_scale '1' '0'
sk_zombie_hev_357_dmg_scale '1' '0'
sk_zombie_hev_buckshot_dmg_scale '1' '0'
sk_zombie_hev_blunt_dmg_scale '1' '0'
sk_zombie_scientist_health '50' '0'
sk_zombie_scientist_melee_range '65' '0'
sk_zombie_scientist_bullet_dmg_scale '1' '0'
sk_zombie_scientist_357_dmg_scale '1' '0'
sk_zombie_scientist_buckshot_dmg_scale '1' '0'
sk_zombie_scientist_blunt_dmg_scale '1' '0'
sk_zombie_security_health '60' '0'
sk_zombie_security_melee_range '65' '0'
sk_zombie_security_bullet_dmg_scale '1' '0'
sk_zombie_security_357_dmg_scale '1' '0'
sk_zombie_security_buckshot_dmg_scale '1' '0'
sk_zombie_security_blunt_dmg_scale '1' '0'
sk_prop_surgerybot_force '400' '500'
sk_prop_plr_damage '55' '10'
ai_readiness_decay '10' '120'
hl2_episodic '1' '0'
sk_ammo_grenade_rpg_max '6' '3'
sk_plr_dmg_sniper_round '20' '0'
sk_npc_dmg_sniper_round '20' '0'
sk_max_sniper_round '30' '0'
sk_plr_dmg_50cal '6' '0'
sk_npc_dmg_50cal '6' '0'
sk_dmg_sentry '4' '0'
sk_max_sentry '50' '0'
sv_jump_height '34' '45'
sv_jump_height_crouch '34' '45'
sv_long_jump_horizontal_speed '460' '100'
sk_dmg_take_scale1 '0.4' '0.50'
sk_dmg_take_scale3 '1.75' '1.50'
sk_weapon_gluon_plr_dmg_tick '0.1' '0.2'
sk_weapon_tau_overcharge_damage '25' '75'
sk_weapon_tau_charge_max_velocity '650' '500'
sv_gravity '600' '800'
sv_skyname 'bm_sky_underground_00' 'sky_urb01'
think_limit '0' '10'
default_fov '90' '75'
cl_charactertype 'mp_scientist_hev' '0'
cl_predict '0' '1.0'
r_flashlightdepthres '512' '1024'
cl_csm_enabled '0' '1'
cl_csm_qualitymode '2' '3'
cl_chatfilter_version '1' '0'
cc_lang 'english' ''
sensitivity '6' '3'
nr_dev_gb_debug_type '3' '4'
nr_dev_gb_quality '0' '3'
nr_dev_lb_quality '0' '1'
nr_lights_quality '2' '4'
nr_shadow_quality '3' '4'
nr_shadow_res '2' '0'
nr_shadow_max_dynamic_passes_per_frame '20' '25'
gb_flashlight_Range '2000' '2500'
gb_flashlight_Col '220 230 255' '255 255 255'
gb_flashlight_Intensity '2.5' '5'
gb_flashlight_phi '54' '60'
gb_flashlight_angular '1.2' '1'
r_farz '30000' '-1'
mat_software_aa_strength '0' '-1.0'
mat_software_aa_strength_vgui '1' '-1.0'
fog_start '1' '-1'
fog_end '1' '-1'
fog_startskybox '1' '-1'
fog_endskybox '1' '-1'
volume '0.28' '1.0'
snd_musicvolume '0.12' '1.0'
name 'Lignum' 'unnamed'
cl_connectmethod 'listenserver' ''
cl_logofile 'materials/vgui/logos/spray.vtf' 'materials/decals/spraylogo.vtf'
sv_unlockedchapters '4' '1'
dev_loadtime_map_elapsed '18.072504' '0.0'
mat_colorcorrection '1' '0'
con_enable '1' '0'
hostname 'Black Mesa' ''
host_map 'background04' ''
r_shadows_gamecontrol '1' '0'
datacachesize '256' '64'
mat_supportflashlight '1' '-1'
mat_parallaxmap '0' '1'
mat_monitorgamma '1.69' '2.2'
mat_antialias '2' '0'
r_shadowrendertotexture '1' '0'
r_waterforceexpensive '1' '0'
r_waterforcereflectentities '1' '0'
joy_xcontroller_found '0' '1'
gl_can_query_fast '1' '0'

Console History (reversed)

165(68.765235):  Redownloading all lightmaps
164(68.763417):  Requesting texture value from var "$basetexture" which is not a texture value (material: particle/smokestack)
163(68.454305):  Advanced Joystick settings initialized
162(68.454281):  JOY_AXIS_V:  unmapped
161(68.454256):  JOY_AXIS_U:  mapped to Side (absolute)
160(68.454229):  JOY_AXIS_R:  mapped to Forward (absolute)
159(68.454201):  JOY_AXIS_Z:  unmapped
158(68.454168):  JOY_AXIS_Y:  mapped to Look (absolute)
157(68.454094):  JOY_AXIS_X:  mapped to Turn (absolute)
156(68.419568):  CNewPostProcess::LevelInitPostEntity
155(68.419516):  CNewRenderer::LevelInitPostEntity
154(68.267047):  Error: Material "__fxaa" uses unknown shader "fxaa"
153(60.012469):  Init SinglePlayer Params
152(60.011946):  Init SinglePlayer Params
151(59.976649):  NewPostProcess: InitializeCusRT Called 
150(59.976608):  CNewPostProcess::InitEVerything
149(59.976572):  CNewPostProcess::LevelInitPreEntity
148(59.975844):  
 ************ *************************************** ************* 
147(59.975830):  Shadows Quality Settings: 3 2 2 
146(59.975810):  Shadows Active: 1 - 666 
145(59.975790):  Light Quality Settings Secondary: 0 - 3 0 0 :: 43 50 2 
144(59.975775):  Light Quality Settings: 2 - 3 0 0 :: 43 50 2 
143(59.975760):  Light Active: 1 - 847 
142(59.975745):  

 ************ ************ Quality Settings ************* ************* 

141(59.975730):  ShadowMapStatic: NULL 
140(59.975710):  ShadowMap: NULL 
139(59.975693):  Rim RT: NULL 
138(59.975679):  Spec RT: NULL 
137(59.975666):  Diff RT: RGBA16161616F 
136(59.975650):  Warp RT: NULL 
135(59.975629):  Normal RT: IMAGE_FORMAT_G16R16F 
134(59.975613):  Depth RT: IMAGE_FORMAT_R16F 
133(59.975599):  Depth: IMAGE_FORMAT_D24S8 
132(59.975579):  
 ************ ************ FORMATS ALLOCATED ************* ************* 

131(59.975559):  DiffRGB16 : OK 
130(59.975545):  DiffRGB10 : OK 
129(59.975531):  DiffRGB8 : OK 
128(59.975517):  warpRGBA : OK 
127(59.975501):  warpRGB : OK 
126(59.975478):  Normal 64: OK 
125(59.975461):  Normal 32: OK 
124(59.975447):  DepthRT 32: OK 
123(59.975432):  DepthRT 16: OK 
122(59.975418):  Depth High: OK 
121(59.975403):  Depth Low: OK 
120(59.975387):  Depth High: OK 
119(59.975368):  Depth Low: OK 
118(59.975327):  

 ************ Checking HardWare Support For Texture Formats ************* 
117(59.973570):  NewRenderer: InitCustomRenderTargets Called116(59.973257):  CNewRenderer::LevelInitPreEntity
115(59.913888):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/lumcompare)
114(59.902721):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/no_pixel_write)
113(59.898877):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/bloomadd)
112(59.776056):  
 ##### CTexture::LoadTextureBitsFromFile couldn't find materials/_rt_csmshadowdepth.vtf
111(59.775910):  Requesting texture value from var "$basetexture" which is not a texture value (material: debug/debugshadowbuffer)
110(59.736881):  
 ##### CTexture::LoadTextureBitsFromFile couldn't find materials/_rt_scope.vtf
109(59.687841):  Requesting texture value from var "$texture2" which is not a texture value (material: dev/hud_scanlines)
108(59.687819):  Requesting texture value from var "$texture1" which is not a texture value (material: dev/hud_scanlines)
107(59.687750):  Requesting texture value from var "$basetexture" which is not a texture value (material: dev/hud_scanlines)
106(59.521191):  Attempted to precache unknown particle system "gluon_enttrail"!
105(59.521114):  Attempted to precache unknown particle system "gluon_enttrail"!
104(57.773889):  unrecognized conditional test GPU<2?$DEPTHBLEND in particle/spray1/spray1
103(57.773817):  unrecognized conditional test GPU<2?$BLENDFRAMES in particle/spray1/spray1
102(57.708233):  	You are subscribed to 0 addons.
101(57.708162):  CBlackMesaWorkshopBase::OnQuerySusbcribedAddons
100(56.458188):  Init SinglePlayer Params
99(56.457645):  Init SinglePlayer Params
98(54.468331):  Error: Material "models/humans/female/pupil_l" uses unknown shader "Eyeball"
97(54.467451):  Error: Material "models/humans/female/pupil_r" uses unknown shader "Eyeball"
96(54.306426):  Unknown command "sk_alien_grunt_melee_shot_rest_interval_max"
95(54.306261):  Unknown command "sk_alien_grunt_melee_shot_rest_interval_min"
94(54.306096):  Unknown command "sk_alien_grunt_melee_burst_shot_count_max"
93(54.305931):  Unknown command "sk_alien_grunt_melee_burst_shot_count_min"
92(54.305766):  Unknown command "sk_alien_grunt_melee_burst_interval_max"
91(54.305603):  Unknown command "sk_alien_grunt_melee_burst_interval_min"
90(54.305438):  Unknown command "sk_alien_grunt_melee_turn_speed"
89(54.305273):  Unknown command "sk_alien_grunt_melee_front_dmg_scale"
88(54.305108):  Unknown command "sk_alien_grunt_melee_melee_dmg"
87(54.304943):  Unknown command "sk_alien_grunt_melee_melee_jump_range"
86(54.304778):  Unknown command "sk_alien_grunt_melee_melee_range"
85(54.304598):  Unknown command "sk_alien_grunt_melee_hornet_max_range"
84(54.304432):  Unknown command "sk_alien_grunt_melee_hornet_min_range"
83(54.304253):  Unknown command "sk_alien_grunt_melee_health"
82(54.302538):  Unknown command "sk_headcrab_max_jump_dist"
81(54.302368):  Unknown command "sk_headcrab_min_jump_dist"
80(54.296639):  Unknown command "sk_plr_crossbow_speed"
79(51.667302):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
78(51.667273):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
77(51.667240):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
76(51.667157):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
75(51.403648):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
74(51.403620):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
73(51.403587):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
72(51.403495):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
71(51.209730):  NewPostProcess: InitializeCusRT Called 
70(51.209650):  NewRenderer: InitCustomRenderTargets Called69(51.204201):  NewPostProcess: ShutdownCustomRenderTargets Called OUTSIDE of SCENE ??? 
68(51.204168):  NewPostProcess: ShutdownCustomRenderTargets Called 
67(51.204127):  NewRenderer: ShutdownCustomRenderTargets Called OUTSIDE of SCENE ??? 
66(51.204045):  NewRenderer: ShutdownCustomRenderTargets Called 
65(50.554909):  --- Missing Vgui material vgui/servers/icon_replay_column
64(50.554012):  --- Missing Vgui material vgui/servers/icon_replay
63(50.368276):  'userconfig.cfg' not present; not executing.
62(50.345766):  CNewPostProcess::PostInit
61(50.345664):  CNewRenderer::PostInit
60(50.000462):  Not playing a local game.
59(49.966320):  CampaignManager:  Campaign file "campaigns/campaign_bm_sp.txt" is malformed, failed to parse.
58(49.926788):  Init MultiPlayer Params
57(49.926536):  Init MultiPlayer Params
56(49.925239):  		Parsing effect shotgun-secondary-attack.
55(49.925224):  		Parsing effect shotgun-primary-attack-thirdperson.
54(49.925199):  		Parsing effect shotgun-primary-attack.
53(49.924976):  	Parsing ejection information for weapon_shotgun.
52(49.924955):  		Parsing effect mp5-primary-attack-thirdperson.
51(49.924926):  		Parsing effect mp5-primary-attack.
50(49.924750):  	Parsing ejection information for weapon_mp5.
49(49.924731):  		Parsing effect glock-primary-attack-thirdperson.
48(49.924702):  		Parsing effect glock-primary-attack.
47(49.924510):  	Parsing ejection information for weapon_glock.
46(49.924236):  Initializing brass ejection system.
45(49.923638):  CNewPostProcess::Init
44(49.923587):  CNewRenderer::Init
43(49.913224):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
42(49.913188):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
41(49.913148):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
40(49.913062):  ShaderAPIDX8::CreateD3DTexture: Invalid color format!
39(49.834082):  Hud element 'CHudBootUpSequence' doesn't have an entry 'CHudBootUpSequence' in scripts/HudLayout.res
38(49.833972):  Hud element 'CHudHitMarker' doesn't have an entry 'CHudHitMarker' in scripts/HudLayout.res
37(49.682129):  Failed to load Resource/UI/NavProgress.res
36(48.719184):  Steam config directory: /mnt/data/Steam/steamapps/common/Black Mesa/platform/config
35(48.663601):  CampaignManager:  Campaign file "campaigns/campaign_bm_sp.txt" is malformed, failed to parse.
34(48.653272):  For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (anim_3wayblend)
33(48.650040):  Parent cvar in client.dll not allowed (r_eyegloss)
32(47.738798):  NewPostProcess: InitializeCusRT Called 
31(47.738720):  NewRenderer: InitCustomRenderTargets Called30(47.724834):  maxplayers set to 1
29(47.722684):  CampaignManager:  Campaign file "campaigns/campaign_bm_sp.txt" is malformed, failed to parse.
28(47.150802):  Init MultiPlayer Params
27(47.117345):  Init MultiPlayer Params
26(47.068109):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_zombiehev.txt
25(47.067800):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_xen_boid.txt
24(47.067508):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/game_sounds_xen_music.txt
23(47.067226):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/game_sounds_xen2.txt
22(47.066919):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/misc_sounds_dead_hev.txt
21(47.035626):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_nihilanth.txt
20(47.029712):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/npc_sounds_gonarch.txt
19(47.021766):  CSoundEmitterSystem::AddSoundsFromFile:  No such file scripts/game_sounds_scenes_ENDGAME.txt
18(46.927740):  Parent cvar in client.dll not allowed (sv_jump_double_enabled)
17(46.927704):  Parent cvar in client.dll not allowed (dev_I_believe_I_can_FLY)
16(46.926593):  Parent cvar in client.dll not allowed (bm_multiplayer_persistent_scores)
15(46.925302):  Parent cvar in client.dll not allowed (nr_dev_shoot_lights_enabled)
14(46.921508):  Parent cvar in client.dll not allowed (props_break_max_pieces)
13(46.907789):  Parent cvar in server.dll not allowed (bot_mimic)
12(46.905666):  Parent cvar in server.dll not allowed (nb_blind)
11(46.904890):  Parent cvar in server.dll not allowed (sk_Fumer_flame_dmg_falloff_perc_dist)
10(46.904868):  Parent cvar in server.dll not allowed (sk_Fumer_flame_dmg_falloff_perc_dist)
9(46.893130):  Parent cvar in server.dll not allowed (sk_alien_slave_angry_points_friendly_injured_min)
8(46.893110):  Parent cvar in server.dll not allowed (sk_alien_slave_angry_points_friendly_injured_max)
7(46.888964):  Parent cvar in server.dll not allowed (sk_gonarch_spit_height)
6(46.887652):  Parent cvar in server.dll not allowed (sk_gonarch_flinch_cooldown)
5(46.887333):  Parent cvar in server.dll not allowed (sk_gonarch_special_mode_spit_cooldown)
4(46.887316):  Parent cvar in server.dll not allowed (sk_gonarch_special_mode_spit_cooldown)
3(46.885539):  Parent cvar in server.dll not allowed (dev_gnwt_PhysAttack_InChase_1k)
2(46.879700):  For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (sk_xen_tree_attack_rad)
1(46.878371):  Parent cvar in server.dll not allowed (sk_xort_dispel_evil_forced_num_enemy_threshold)

I have tried switching the game from fullscreen to windowed mode via the -windowed launch option. In addition, I have tried verifying my game data via Steam. Both attempts did not work. Other Source games (CS:GO) seem to work fine.

I would be happy to provide more information if needed. Thank you in advance.

NOTE: I have also tried the public beta branch, which does not even start at all.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valveā€™s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.